PHOENIX MAFIA: ONLINE TURNABOUT
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There's a few different players I have bad reads on. I'm still debating whether to deliberately pick one of said players with a bad read as my client so I can objection vote their scummy ass into oblivion during the next day phase...if they turn out to be scum.

My other thought is asking the detective to out themselves, but I don't even know if that's permitted. Less of the outting (because said detective will be immune to night actions if they're my client) and more that the detective will be able to speak to both myself AND the piano if I pick correctly.
I mean, false claiming detective is impossible, because the piano knows who it is, and it's also stupid, because if I pick a false positive detective as my client, I'll know you're scum after the night phase is finished.
author=wildwes
wait
CAVE, how do feel LockeZ seems MORE town now?
I disagree with his thought process but he is explaining it coherently. I also feel that if he were scum he would have probably backpedaled a bit by now.

That said, mind sharing your thoughts on the matter at hand, CAVE? Mainly regarding Liberty and LockeZ.
Except you're going to get as much out of who mafia kills (if not more) than lynching someone on the first day - when everyone messes around and just gets used to playing again.
Use what they say to bolster arguments down the track when there's more context and such, but on day one there's really not much you can learn by killing someone - not as much as on later days when there's more interaction and reaction to deaths. All you can do right now is hazard a guess.
Frankly, I don't think the pay-off is enough to warrant taking out a possibly good and useful power before it ever has the chance to be used for our benefit. Day 2 onwards, understandable - we have night-death reactions and such but I don't believe that cutting off our own arm in the hopes that we'll learn more about how the nervous system works, when our leg is going to be amputated anyway, is a good idea.
Use what they say to bolster arguments down the track when there's more context and such, but on day one there's really not much you can learn by killing someone - not as much as on later days when there's more interaction and reaction to deaths. All you can do right now is hazard a guess.
Frankly, I don't think the pay-off is enough to warrant taking out a possibly good and useful power before it ever has the chance to be used for our benefit. Day 2 onwards, understandable - we have night-death reactions and such but I don't believe that cutting off our own arm in the hopes that we'll learn more about how the nervous system works, when our leg is going to be amputated anyway, is a good idea.
having the detective claim and making him/her invulnerable is a good idea imo
author=CAVE_DOG_IS_BACKauthor=wildwesI disagree with his thought process but he is explaining it coherently. I also feel that if he were scum he would have probably backpedaled a bit by now.
wait
CAVE, how do feel LockeZ seems MORE town now?
This is a good point. He's really forceful on the matter, and his aggression seems mostly genuine.
author=CAVE_DOG_IS_BACK
having the detective claim and making him/her invulnerable is a good idea imo
Yeah, an invulnerable detective alongside myself and the piano is a pretty good start to the game, even if our prosecutor may have earned himself a penalty for the next day/night phase.
I agree with Cave on that idea. Get the detective to out him/herself and having puds protect them is perfect. They'll be protected from night kills and in the day they'll be protected from lynching.
I don't really mind no-lynching if we have an invulnerable cop.
only one thing:
choosing someone as client wouldn't protect them from this, would it?
Mafia Mastermind - Appears as a Citizen when scanned. A Mafia Mastermind can choose to forgo the mafia's nightkill to convert a player into a Mafia Killer instead. If a Mastermind dies, the mafia instantly loses.
choosing someone as client wouldn't protect them from this, would it?
Mafia Mastermind - Appears as a Citizen when scanned. A Mafia Mastermind can choose to forgo the mafia's nightkill to convert a player into a Mafia Killer instead. If a Mastermind dies, the mafia instantly loses.
There is one problem with this idea, though. If mafia jumps in and claims in the hopes of muddying the waters then we'll have an issue for puddle in choosing who is the cop.
On the other hand, that would give us a good list of who to lynch next.
I say we go with this!
On the other hand, that would give us a good list of who to lynch next.
I say we go with this!
My role PM says my clients are protected from night actions, so I'm not sure.
I'm against the idea after reading the mastermind role <_>
Oh shit, I forgot about that skill too!
Two problems then.
1 - mafia might make a play to become protected by claiming cop. This can be offset by lynching all who claim to be cop.
2 - mastermind might try to 'turn' cop. This can only be offset if Puddle's power protects her client from being altered in any way.
Two problems then.
1 - mafia might make a play to become protected by claiming cop. This can be offset by lynching all who claim to be cop.
2 - mastermind might try to 'turn' cop. This can only be offset if Puddle's power protects her client from being altered in any way.
author=Puddor
My role PM says my clients are protected from night actions, so I'm not sure.
can you ask isrieri for clarification? all night actions?
author=Liberty
There is one problem with this idea, though. If mafia jumps in and claims in the hopes of muddying the waters then we'll have an issue for puddle in choosing who is the cop.
That's why I'm saying we out the detective-- the prosecutor knows who the detective is and can talk to them freely, so unlike everyone else, the detective can have the claim backed up by someone who isn't town or mafia.
author=Liberty
Oh shit, I forgot about that skill too!
Two problems then.
1 - mafia might make a play to become protected by claiming cop. This can be offset by lynching all who claim to be cop.
By which I mean, if there's more than one claimant.
Or there's that.
Yeah, ask the judge if your client is protected from being turned by masterminds before we go with this.
Yeah, ask the judge if your client is protected from being turned by masterminds before we go with this.
author=Puddorauthor=CAVE_DOG_IS_BACKThis is a good point. He's really forceful on the matter, and his aggression seems mostly genuine.
I disagree with his thought process but he is explaining it coherently. I also feel that if he were scum he would have probably backpedaled a bit by now.
...Hm. I have to agree with ya, CAVE does make a good point here. And Liberty continues making good points for no-lynching.
I suppose it's probably the best idea to #no-lynch. Also yeah, making the detective invulnerable is great idea!
Alright, so claiming cop should be delayed until we've got Isieri's confirmation. If they can still become a Mafia Killer, then we'll go with something else.
That said, I wonder if I'd be informed my client had been converted anyway? I can talk to them freely and I'm told their role once I decide.
That said, I wonder if I'd be informed my client had been converted anyway? I can talk to them freely and I'm told their role once I decide.

















