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PHOENIX MAFIA: ONLINE TURNABOUT

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Ninja'd, and oh yeah Puddor and piano don't technically count, sorta, so ten players. Two mafia players among ten seems plenty reasonable.
A Mafia Mastermind can choose to forgo the mafia's nightkill to convert a player into a Mafia Killer instead.

Don't forget this either.
pianotm
The TM is for Totally Magical.
32388
If the original post was iron clad, then we have four mafia, and in a game of 10 killable players, that seems way overpowered to me. Also, I suspect that our defense attorney may have a role pm that gives more info than mine. Puddor certainly seems to have powers I don't. Maybe her PM actually came with a scum count.
pianotm
The TM is for Totally Magical.
32388
And here I was worried about the framer. I forgot about the mastermind. Well, damn. If we have four scum and one of them can turn town into scum, that's total overkill.
CAVE_DOG_IS_BACK
On sunny days, I go out walking
1142
author=wildwes
Ninja'd, and oh yeah Puddor and piano don't technically count, sorta, so ten players. Two mafia players among ten seems plenty reasonable.


It could be, but people are stating it rather matter-of-factly.

Lockez, do you have anything to say in response to my earlier post addressing you
If a Mastermind dies, the mafia instantly loses.


We only need get rid of one of them though.
author=pianotm
And here I was worried about the framer. I forgot about the mastermind. Well, damn. If we have four scum and one of them can turn town into scum, that's total overkill.


Actually, the OP said that there'll be one to four mafia players, so we don't necessarily have four, just four or less.
Hm, maybe that implies that the Mastermind can only convert players until there are four mafia members, then can convert no more players? Or maybe I'm over-analyzing this.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
author=CAVE
Lockez, do you have anything to say in response to my earlier post addressing you
Nothing you said was wrong. There's a bandwagon and I'm on it. But as I stated, I don't think that's a bad thing to do.
I think I'll wait until we get closer to the end of the day before I jump on any bandwagon, just to see if anything will turn up, or if we will figure out where the two mafia thing came from, because I admit, I am curious about that.
CAVE_DOG_IS_BACK
On sunny days, I go out walking
1142
author=LockeZ
author=CAVE
Lockez, do you have anything to say in response to my earlier post addressing you
Nothing you said was wrong. There's a bandwagon and I'm on it. But as I stated, I don't think that's a bad thing to do.


alright, kill this guy.
Puddor
if squallbutts was a misao category i'd win every damn year
5702


I'll admit that I'm assuming there's two scum because of the player count. Three is possible, but based on numbers I have estimated two. Neither me or the piano count as town members-- if everyone else dies, the town loses (because we can't be lynched. We get to witness this whole thing to the end, trainwreck or not.)

My time zone is so god-damn whack, I came back to eighty notices today. Fun times.

Anyway, like I said, if we lynch today and get a townie and someone is nightkilled or converted tonight (if there is, indeed, a mastermind) we are down to at least one scum and seven town, or at worst three scum and five town. All we literally get 'information' wise is this:



- we've killed a townie, or killed scum (and at this point I think CAVE is town, but that's based on current events)

- LockeZ pushed for a day one lynch when it wasn't actually going to be helpful.


If CAVE does turn out scum, he's shown almost zero allegiance to anyone.



Deducing who the rest of scumtown is based on a CAVE lynch is nigh impossible. Frankly, unless CAVE is actually scum and that gets us an advantage, lynching him is useless.
pianotm
The TM is for Totally Magical.
32388
Here I was, thinking my objection was a bad idea, but now I know it wasn't: it got us talking. And here's what I've noticed: LockeZ has the perfect answer to every question, but he never actually explains anything when he's on the hotseat. He only explains his process when suspicion isn't directed at him.

Liberty had a nice, informative, helpful first post, but since, she's only chimed in to comment on the admittedly momentous seeming end to the Cave Dog/YellowMagic, and to say that she think's Cave is town. Other than that, she's been awfully quiet. Seriously, we're talking about banana girl, here.

I don't know enough to call town or scum, but these two are seriously giving off some vibes. By contrast, Cave really hasn't.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3229
Yellow Magic thinks Liberty might be less invested in this game than previous ones because she has a boring Citizen role. She strikes Yellow Magic as the type who'd rather take the front lines than sit back and watch.

Regarding CAVE_DOG: Most people he's picked up as scummy, in particular LockeZ and wes, Yellow Magic thinks are scummy too. Which may mean he is pulling Yellow Magics strings. Yellow Magic is a bit paranoid.

Yellow Magic also thinks we should lynch LockeZ already because the bandwagon on CAVE_DOG has been pretty suspicious to say the least.
Yellow Magic
Could I BE any more Chandler Bing from Friends (TM)?
3229
Yellow Magic still thinks ilans weird contrived sighing thing was a bit unnatural - does Antone else see that?
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
What hotseat? Cavedog made a pretty intelligent post explaining my motives, but there was no accusation. Nothing he said about me in that post was negative. He just reworded what I'd already said, explained why all of my reasoning made sense, and then inexplicably ended the post with #lynch lockez

If you don't think the list of people who voted for and against lynching Cavedog is going to be useful information when combined with the knowledge of whether he was scum or not, then I don't know what to tell you.
pianotm
The TM is for Totally Magical.
32388
I think Ilan was being Ilan. Remember, he and I are still newbies. If I weren't a prosecutor, I'm sure I'd be labelled as scummy by now, especially after my early jump on Cave.

I agree that with Libby, it's still too early to tell. I just wanted to point out that she doesn't seem to be as enthusiastic over this Mafia game as one might expect her to be.

Wildwes, I don't see it yet. I know that indecisiveness is a sign of scum, but this is day one and we have no solid idea of who scum is, and town can be indecisive, too. For wes and Libby, I think we should wait and see.

If I could, I would probably cast my vote on LockeZ, at this point.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I mean, I don't blame him. His self-preservation instinct is kicking in, so he's latching onto the only non-attorney other than himself who's being remotely aggressive, in an attempt to get the bandwagon to hit anyone at all other than himself. But his logic is nonexistant. "LockeZ knows his logic isn't ironclad, but is using it to justify a bandwagon anyway, therefore he's scum." No shit, genius. Of course my logic of who to lynch on day one isn't ironclad.
I have been sleeping. My sleep schedule is completely messed up. >.<

That said, Cave pointed out that I haven't been talking about no-lynching. I know that - I still feel a no-lynch is a good way to stall of death, especially when it comes to losing people too soon (after all, chances are that we hit fellow townies first, leaving us two (or more, depending on powers) down the next day vs just one). There's also no surety that we'll gain information from such a kill.

That said, people want to kill on first day (mainly, I believe, because they're idiots) and probably don't want to hear my arguments. So I've been waiting for someone to say something to convince me that I should lynch someone. So far, nothing.

Also, the only good 'read' I have now is of Cave - and that's a gut read. No-one really cares about that and so I just don't have much to add to the conversation. Thus my silliness with Cave earlier. I'm just watching and waiting.
pianotm
The TM is for Totally Magical.
32388
author=CAVE_DOG_IS_BACK
author=Yellow Magic
Quotefail, but tl;dr LockeZ is suspicious and needs lynching as per above vote^
##lynch lockez

I will post case on someone else later (i promise) but I think lockez is fine for now.

He's excusing himself/several other players from scumhunting for meta reasons for the purpose of taking out 'dangerous players.' But I think lockez knows this logic isn't really ironclad.

The thing about taking out someone like yellow magic, is that yes, he can be crafty as scum, but also valuable as town. If you wanted to use meta reasons to lynch, the optimal plan would be to lynch someone who is very hard to read all the time, but doesn't do much as town (a "despite," for instance.)

I feel like lockez knows this and is just using it as an excuse to form a bandwagon on a high value target, (or a zero-value target: me).

My opinion of him may change if he actually starts looking for bad guys.


This is the post in which Cave Dog votes to lynch LockeZ. If there's anything predictable about Cave, it's his unpredictability. Inexplicable is a word I would usually immediately associate with Cave, but this post is anything but inexplicable. It's well reasoned, to the point, and even gives you a way out. You know Cave has voted for you. Cave has called for lynches before without actually contributing a vote. This is the only post in which he votes for you. You know he's voted for you, so it's safe to say you've seen it. Yet you say that Cave reworded what you said and then "inexplicably" voted for you?

Let's point to where Cave is right.

You immediately targeted YellowMagic based on how dangerous he is a deceitful player.

When I objected to Cave, you switched your vote to Cave on essentially the same premise.

At no point have you actively scumhunted but you are the most vocal advocate for prolynching and you call for the bandwagon. Any instance you may point to of scumhunting is simply bandwagoning for either YM or Cave, whom I'll admit, either of which could possibly be scum, but neither of which have shown any firm signs of such.

These are all points that Cave brings up over the course of his argument, and your defense is that his vote is "inexplicable". Okay, then.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I agree with everything Cave said about me, but I don't see how any of it is actually negative. Yes, I gave an explanation of why I was scum-hunting. Yes, I obviously know my logic isn't ironclad. Yes, Cave or YM being good at the game might also help the town - though I'll note that I don't have any evidence that they're good at mafia in general, just that they're good at lying.

Like I just said, he lists a bunch of points... which are all true, but don't indicate anything negative about me. If anything I'd say he's given me a shining recommendation as someone whose actions all make perfect sense.

Similarly, I agree with the three points you listed. Why are any of those things bad?