SCREENSHOT SUPERBOWL SUNDAY
Posts
Oh my god Reives!!!
I was trying to think of some feedback to give, but I'm speechless! Your screens look... Astonishing!
I can't watch the video right now unfortunately. I will probably take a look tomorrow!
I was trying to think of some feedback to give, but I'm speechless! Your screens look... Astonishing!
I can't watch the video right now unfortunately. I will probably take a look tomorrow!
@Blindmind: Whoa. Are those for cutscenes or actual maps?
@Reives: How do you make RTP look so awesome?
@Magi: I really like that chipset. SD3, right?
@Reives: How do you make RTP look so awesome?
@Magi: I really like that chipset. SD3, right?
author=TooManyToasters link=topic=3024.msg62082#msg62082 date=1234793511
@Reives: How do you make RTP look so awesome?
A brown-colored filter and a black cutscene box?
And also, decent mapping, obviously.
Beatiful stuff there Magi & Reives It just looks so darn wonderful! I might need to ask you how to make my maps better, lol. :P
author=TooManyToasters link=topic=3024.msg62082#msg62082 date=1234793511
@Magi: I really like that chipset. SD3, right?
Actually, it's a wonderful Rudra re-colour/ edited Chipset. Go figure I'd like it. Magi it looks brilliant. You are my hero.
Is that for Sore Losers F-G? Looks nice, except for the log.
author=silver4donuts link=topic=3024.msg62108#msg62108 date=1234810719The simple answer is to study from the great masters themselves...
Beatiful stuff there Magi & Reives It just looks so darn wonderful! I might need to ask you how to make my maps better, lol. :P
author=Fallen-Griever link=topic=3024.msg62140#msg62140 date=1234819464
I like this chipset.
If that's from Sore Losers, I'm going to download that game right now. Looks beautiful
Thanks guys. c': And aye, simple recolours play a large part.
@Magi:
Love the sense of elevation there! The place looks very alive and natural. Haven't seen the colour combo much, but it's actually very pleasant, kudos.
@F-G:
For some strange reason the second screenshot is just so hilarious to me. I don't know why and I probably should take some medicine, but I can't get over how funny that log looks in it (not that it's bad, don't get me wrong). Nice tileset, I like it too. c:
@Magi:
Love the sense of elevation there! The place looks very alive and natural. Haven't seen the colour combo much, but it's actually very pleasant, kudos.
@F-G:
For some strange reason the second screenshot is just so hilarious to me. I don't know why and I probably should take some medicine, but I can't get over how funny that log looks in it (not that it's bad, don't get me wrong). Nice tileset, I like it too. c:
Overlays get a bad rap because they are used poorly and everywhere like it's fucking Bahamut Lagoon. The worst offenders are overlays from beams of light and forest overlays that "follow" the screen. Canopy shadows and light beams are cast by a source and should not move on the map, but rather when you move off screen so should that detail...
Get this right and use overlays on occasion and your game will look very nice.
Get this right and use overlays on occasion and your game will look very nice.
author=Fallen-Griever link=topic=3024.msg62140#msg62140 date=1234819464
I like this chipset.
Lookin' very good, F-G.
That playground is really cute, F-G.
Yeaster: That battle shot excites me. What game are those enemies from? A Phantasy Star (I have no idea)?
Yeaster: That battle shot excites me. What game are those enemies from? A Phantasy Star (I have no idea)?
































