WHAT ARE YOU WORKING ON NOW?
Posts
I'm working on setting up enemies. Just finished the coding that stops enemies from dropping equipment that too weak/too strong for the current level (scaling), and hopefully my "time to conjure up another random map" common event is foolproof/unbreakable/will auto-adjust to fix idiocy. It should be, but..! ::D
Due to ~pErFeCt PlAnNiNg~ I also know that I am 13.33% of the way through mapping the game's pseudo-randomized dungeon.
Due to ~pErFeCt PlAnNiNg~ I also know that I am 13.33% of the way through mapping the game's pseudo-randomized dungeon.
Some events for Vanity. I'm much closer to finishing this than I thought I was, so I might as well get to it.
post=140478
Some events for Vanity. I'm much closer to finishing this than I thought I was, so I might as well get to it.
Unlike Max and I, you are surprisingly effective at finishing stuff and juggling.
EDIT: I love VX and ubersimple scripting. \iw[\v] uses YEM Custom Message System to show the icon and name of the weapon with the id stored in variable 2.
I also love making a game that literally makes itself (roguelight).
Hahaha Thanks.
I just take my time with things. I try to avoid release dates unless the end is very, very close.
I just take my time with things. I try to avoid release dates unless the end is very, very close.
I am working on screenshotting stuff so I can make a gamepage and then make chaos make it pretty.
Also, telling myself I'll spend the four hours it will take to prepare the tester's demo of IPoP.
Also, telling myself I'll spend the four hours it will take to prepare the tester's demo of IPoP.
post=140778
I am working on screenshotting stuff so I can make a gamepage and then make chaos make it disgusting.
skills = [201..231, 233..236, 238..241,
243..246, 248, 249]
for skill in skills; unless skill > 231
skills.delete(skill) if skill % 4 == 0
end
$scene = Scene_SkillShop.new(skills)
I am the laziest.
post=140878
...so you just deleted every skill that is a multiple of 4 from the first part of that list? Why?
Divider skills from the database :V
I am working on my procrastination technique.
It's coming along well so far.
It's coming along well so far.
Working on Alice's script again.
Apparently, my friend volunteered to draw for me so I will focus on the sprites and the story instead. I-I'm so grateful...I hope we can do it ;_;
Apparently, my friend volunteered to draw for me so I will focus on the sprites and the story instead. I-I'm so grateful...I hope we can do it ;_;
I'm finishing up updating my skillsets and effects. I've also decided to can another character from the party.
I am working on NOTHING. In the RM Arena.
Kinda frozen until my beta testers finally get back to me in force.
Unless I want to throw myself whole hog into making yet another project.
Kinda frozen until my beta testers finally get back to me in force.
Unless I want to throw myself whole hog into making yet another project.
I'm a bit disappointed I can't whore out my project, but I'm working on that right now. The... project, not the whoring. Starting on the events, which are the fun aspects for me, but I shudder to think at the effort some of you are putting into your games with engines and scripts and whatnots.
Denadel, Denadel, Denadel. I have two and a half days to pull this together, and I'm working all weekend.