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Wel it was just a small idea, so I'll know i might change something, but the other games are really my main projects. It's really a traditional idea.
This is just a distraction. Dreamwalker kind of really made me lose interest a little(but i'm not giving up on it either).
Working on now: Paving Way For The Dragon: Act I: Knights of Endor. Haven't really got the time to work on it, but little. Had to fix all the facesets that should'nt be there.
This is just a distraction. Dreamwalker kind of really made me lose interest a little(but i'm not giving up on it either).
Working on now: Paving Way For The Dragon: Act I: Knights of Endor. Haven't really got the time to work on it, but little. Had to fix all the facesets that should'nt be there.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
My friend: So did you give up on getting Wild ARMs style tools working?
Me: No, I actually got my first tool working.
My friend: Bombs, lantern, or bow and arrow?
Me: Laser cannon.
My friend: ...Best first tool ever.
Me: I'm actually already starting to regret it because there actually aren't many types of things that can be activated by a laser. I've got Zelda-style crystal switches, light-sensitive devices, and... I guess you can light fuses or something? Possibly perform eye surgery? It's kind of hard to come up with things that need to be activated with a laser.
My friend: Are you serious.
Me: Mmm?
My friend: I can't believe you. You're the worst supervillain ever. You have a giant freaking laser. How hard is this? You don't know what to use a giant laser cannon on? YOU USE IT ON EVERYTHING. There is no problem that cannot be solved by shooting it with a giant laser cannon!
So the moral of this story is that game design and supervillainy are very closely linked.
And also that I'm creating puzzles.
This is a mock-up, so it doesn't go in the screenshot topic:

Who needs dungeons when you can have nodes? All graphics liable to change. Red bad, grey neutral, blue require specific party members and cost feats.
Majorly WIP and experimental.

Who needs dungeons when you can have nodes? All graphics liable to change. Red bad, grey neutral, blue require specific party members and cost feats.
Majorly WIP and experimental.
damnit craze that's what I had in mind ;A;
You bastaarrdd *cough*
I have been working on a 72 hrs game due to delays on anagram's assets that are out of my control T^T
Here's what I have for it so far
You bastaarrdd *cough*
I have been working on a 72 hrs game due to delays on anagram's assets that are out of my control T^T
Here's what I have for it so far
Looking good Nessiah :)
Trying to stamp out all the obvious bugs and implement the last few basic features into the FF72DR battle system. Hoping to release a proof of concept demo on Sunday or Monday. :)
Trying to stamp out all the obvious bugs and implement the last few basic features into the FF72DR battle system. Hoping to release a proof of concept demo on Sunday or Monday. :)
I'm already work on SOLDIER 3, when soldier 2 just bored the crap out of me and soldier 1 is on high alert on cancellation or delay.
I might make SOLDIER 3, the second sequel. And not soldier 3.
I might make SOLDIER 3, the second sequel. And not soldier 3.
author=Craze
This is a mock-up, so it doesn't go in the screenshot topic:
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Who needs dungeons when you can have nodes? All graphics liable to change. Red bad, grey neutral, blue require specific party members and cost feats.
Majorly WIP and experimental.
wow, what an odd triage we have here. i was actually considering a system nearly identical (mine would probably have been visually shinier but a LOT less functional) for The Colony a little while back. perhaps all this japanese radiation has given me mind-reading powers that only allow my mind to reach into maine and the philippines
More Dreamwalker, never gonna give you up, never gonna let you down, never gonna run around and desert you.
The plot for my Valedictory game. Still haven't got a name for it. (Oh and hi everyone! o/)
I've got a general idea as to what I'm gonna do, but details, details. >.< That said, I'm determined not to let this one ball out of control... like every other small game I've attempted to do. ^.^;
Ah well, I've also been editing a few tiles for the game:
Yeah, nothing serious, mainly recolours and small edits, but hey! At least it's getting done, right? :P
Catch yas~
I've got a general idea as to what I'm gonna do, but details, details. >.< That said, I'm determined not to let this one ball out of control... like every other small game I've attempted to do. ^.^;
Ah well, I've also been editing a few tiles for the game:



Yeah, nothing serious, mainly recolours and small edits, but hey! At least it's getting done, right? :P
Catch yas~
Benos I will kill you for text rolling me.
Just working on what I can for CC. I don't have it in me to sprite at the moment (I'm fairly ill) so I'm trying to get done what I can map wise and stuff.
Just working on what I can for CC. I don't have it in me to sprite at the moment (I'm fairly ill) so I'm trying to get done what I can map wise and stuff.
Valedictory game plot.sprites- Actually I'd like some feedback. Basically it's 2014 and the world or at least the area we're concerned with- is ruled over by a dictator everyone calls "Ani," that is, (ones own) elder brother. You and your fellows are part of Ani's "Legion of Order" and your mission is to capture and put down "subversives" or anyone that threatens Ani's rule. The twist is that you and your fellow "legionnaires" are Vocaloids.
Dreamwalker- Two areas of the same room you start in the game, without autostart, were different, so I was trying to match up the events and objects again. It'll be too wierd. I actually got two version of the game, implying that i was going to upload a unfinished demo, when i thought RMN was dying.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Augh my eyes
Preparing to post a new gameplay battle system video of Seraphic Blue in 21 hours' time as I update on my progress on my blog :P
My current game idea seems to be morphing into a songfic, So I'll need to see what the hell I'm going to do.

























