WHATCHU WORKIN' ON? TELL US!

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BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
Guess I flat out lied!

So I was doing the revamped UBRS and I got inspired to do dev again, so I began work on adding some fluff to the trailer and the game.

Thus was born this... animated thing. Couldn't just tween this time I had to do it frame by frame.

Shit ain't easy.
Doing some cutscene art for Tristian.



BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
author=yuna21
Doing some cutscene art for Tristian.
I bet it's nice to be able to go back to drawing with the sai tools after all that hectic pixel art, these look really cool.

Updated my trailer a little, but I'm not happy with it yet, fixed a bunch of bugs that one of my playtester's found, and began on optional boss work. It'll continue at some point.
Max McGee
with sorrow down past the fence
9159
nice arts, yuna.

for serial: I'm about to replay my ancient relic of a game The Tower for the first time in over ten years RIGHT NOW to extract a 'before' screenshot for revive the dead event.
I changed an environment a bit in my game.



Finalised the character select screen for my FE game.
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
I finally did something.

Just some art, oh dev?

Man... I've been getting distracted by the Starstucks and this thing. :(

So no dev. But here's a quick (10 minutes 27 seconds tho!) speed draw vid of the art I did.

I haven't worked on my game in way too long because I can't think of any new puzzles to put in the dungeon that I'm supposed to be finishing.

I don't like to reuse puzzles from previous dungeons, but I think I'm all out and it's making me mad. Puzzle ideas, anybody? besides the obvious ones (push boulder on switch, spikes that go up and down, etc.)
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
Started working on M:R again at last, working on optional bosses and their mechanics now.
Roden
who could forget dear ratboy
3857


Working on a tileset for a canyon/desert area.
I just found myself staring at that screen, Pizza. The design is simple, but oh so effective ( maybe because canyons and deserts don't require much detail ) but beautiful all the same. =)
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
@Pizza: I love it! The contrast and all just sits so right.

Started doing redefinitions for a lot of my old drawings, and dragons are a LOT harder to draw effectively than I remember!

Then the old...

It's so much more rich, any suggestions you fellas have would be appreciated.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Good job on the top dragon drawing an S and then another more different S. However, you need some consummate Vs to be scales on it, and then like a giant beefy arm.
Roden
who could forget dear ratboy
3857
author=LockeZ
Good job on the top dragon drawing an S and then another more different S. However, you need some consummate Vs to be scales on it, and then like a giant beefy arm.


Don't forget the peasants.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
back to pixelz



and in case anyone is curious

LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Put two big holes on the side of it, IMO.
BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
author=LockeZ
Good job on the top dragon drawing an S and then another more different S. However, you need some consummate Vs to be scales on it, and then like a giant beefy arm.
OH, V SCALES AWESOME I KNEW I WAS FORGETTING SOMETHING!

author=Pizza
Don't forget the peasants.
I have a feeling there's a joke here I'm not getting.

Beginning to make the games art consistent, I've been loving it so far. Got Apoc working on tilesets again, while I do the character set thing and other stuff.
working on character, it needs more love...
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
author=BizarreMonkey
author=Pizza
Don't forget the peasants.
I have a feeling there's a joke here I'm not getting.

http://www.youtube.com/watch?v=7gz1DIIxmEE
Roden
who could forget dear ratboy
3857
http://rpgmaker.net/media/content/users/29496/locker/Mapmaking.png


Working on maps. This is more tiring than I remember it being.