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Easy Mode Confirmed!

Since we are taking a few months more for polish, refinement and many other things with the game, we thought we'd address the issue of difficulty. The testers have expressed some concern that the game might be a bit too difficult. We've cut back where we could and modified stages and enemy/power-up placements so that the difficulty isn't brutal. Despite this, people still find it hard, even though I've played worse in other MM fan games and people don't seem to have much of an issue there. So there is only one thing for players left to do: either suck it up and learn to beat the game on your own skills OR play easy mode!
That's right! We are including an easy mode to the game. There will be easy-mode platforms that appear to cover key pits and spikes to make many hair raising jumps a lot less stressful. On top of this, new power-ups appear in many places in all stages to help you along. Finally, a huge chunk of enemies will simply...disappear in easy mode leaving the stages a bit barren, but doable by those lesser skilled. Finally, we are planning to have all your shots from any weapon do double damage to all enemies/bosses. So for those looking for a more casual experience, you can enjoy it here. For those who want the gung-ho kick your balls hard, play normal mode,mmmkay? :)

Posts

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What do you say would be the ratio for "be skillful and alert" VS "memorize what's going on in the room" when it comes to the Normal difficulty?

Personally I prefer skill over memorization in my Action games ^^
If you are talking about Quick Man style segments where it is MEMORIZE to succeed, those segments are few and far in-between, I can count them on one hand for the entire game. So no worries there.
Now there is a lot of platforming in this game, more so than most Mega Man games. Don't get me wrong, there are plenty of things to shoot at, but its more like Mega Man Parkour than anything else. ha ha.
What easy mode does it eliminate a lot of those jumps/platforming and remove the danger of spike-fall corridors as well as remove some annoying enemy placements. (that I put there to be annoying, yet beatable.) Any other questions? :)
Got it!
I would definitely love to stream some gameplay footage or upload a walkthrough on Youtube upon release. Can't wait :D
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