* GAME DETAILS *
Rating: Teen
Genre: Survival/Mystery/Psychological
Engine: RPGMVX
" Sometimes, there comes a moment in our lives when we look at the mirror, and ask ourselves, ' Who am I?'.
It's not a matter of insecurity, but rather, a question of knowledge... what we never hear is the answer to that question, and that's because we define it. We ask it in order to guide us define that person in the mirror. But... who's to say... the person in the mirror isn't asking us? "
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|| SYNOPSIS || 3/4
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- The Plot -
Three years ago Reverie Norwayne suffered an accident which impaired her from doing a lot of things. In this lapse of time she unwillingly grew dependent of her parents. Now healthier, in one last attempt to show them how she's responsible and can be on her own, she tells her parents she can take care of a manor her Father has just acquired. Little does she know that in that manor, an ancient secret was brought from over seas and will soon show her that the life she's lived is nothing but a reflection of her true self.
- The Mystery -
After finding a strange box within the manor, Reverie uncovers that she's not the first to have revealed this secret to a force she could not comprehend. She must now put pieces together from clues, that of which others left behind with a help of a cursed Mirror. As she does this, she can't help but wonder, if she's just another deja vu.
- The Reasons -
Seven Generations of families; one manor. Many things happen within a family's lifespan, many of which aren't desirable and can pray on newer generations. But if anything, it gives newer generations history of their ancestors. Tales, legends and stories to be past down to predecessors for years to come... Death, vengeance, disease, narcissism, humiliation, greed, insanity and arcaneness. All attitudes, feelings and mentalities that can stain the surrounding space. Things you can feel with the skin after they may long be gone. As Reverie goes in deeper into the history of the manor, she begins to understand why she's there. She begins to understand the reasons behind the cursed mirrors.
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THE MANOR
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The Duvaldi Manor was made in 1810, and has gone restoration eight times in the last 200 years, with a ninth restoration being done by Stevan Norwayne. The manor served eight families, excluding generations of the same family, as well as the current family. Through each restoration, new rooms, hidden and not, were made, it was also known that the basement was extended for large storage purposes.
The manor was placed originally in a 21,487 Square Foot Property, but through the years the count has decreased. This property also held: six wood cabins, two pools houses, a tennis court, a large front yard, a checkpoint, and several garages and sheds. Being that the nearest hospital or clinic is 42 miles away, it also held a private health center.
Through the years several mysteries have surrounded the manor, but none of which have been proved or shown to originate from the property. It had always seemed that the mysteries that happened within the grounds of the property, were not because of the manor itself, but rather the people who came and inhabited. As such, the manor was never considered as "haunted" or even to house paranormal activity, by any type of researcher.
The manor stands quiet, and quite sturdy for it's age. Welcoming the guests and families that move in. But that's just what we see; through the eyes of a cursed mirror, the house is the exact opposite: it's unrestrained, unsettling and violent. But even then it's not the house itself, but what has been brought to it; demise, despair and fear. Feelings and sentiments, that through the mirror have stained the dark walls of the manor.
At the end of the day however, it's just a house, with a nasty reflection.
Rating: Teen
Genre: Survival/Mystery/Psychological
Engine: RPGMVX
" Sometimes, there comes a moment in our lives when we look at the mirror, and ask ourselves, ' Who am I?'.
It's not a matter of insecurity, but rather, a question of knowledge... what we never hear is the answer to that question, and that's because we define it. We ask it in order to guide us define that person in the mirror. But... who's to say... the person in the mirror isn't asking us? "
------------------
|| SYNOPSIS || 3/4
------------------
- The Plot -
Three years ago Reverie Norwayne suffered an accident which impaired her from doing a lot of things. In this lapse of time she unwillingly grew dependent of her parents. Now healthier, in one last attempt to show them how she's responsible and can be on her own, she tells her parents she can take care of a manor her Father has just acquired. Little does she know that in that manor, an ancient secret was brought from over seas and will soon show her that the life she's lived is nothing but a reflection of her true self.
- The Mystery -
After finding a strange box within the manor, Reverie uncovers that she's not the first to have revealed this secret to a force she could not comprehend. She must now put pieces together from clues, that of which others left behind with a help of a cursed Mirror. As she does this, she can't help but wonder, if she's just another deja vu.
- The Reasons -
Seven Generations of families; one manor. Many things happen within a family's lifespan, many of which aren't desirable and can pray on newer generations. But if anything, it gives newer generations history of their ancestors. Tales, legends and stories to be past down to predecessors for years to come... Death, vengeance, disease, narcissism, humiliation, greed, insanity and arcaneness. All attitudes, feelings and mentalities that can stain the surrounding space. Things you can feel with the skin after they may long be gone. As Reverie goes in deeper into the history of the manor, she begins to understand why she's there. She begins to understand the reasons behind the cursed mirrors.
|||||||||||||||||||||||
THE MANOR
|||||||||||||||||||||||
The Duvaldi Manor was made in 1810, and has gone restoration eight times in the last 200 years, with a ninth restoration being done by Stevan Norwayne. The manor served eight families, excluding generations of the same family, as well as the current family. Through each restoration, new rooms, hidden and not, were made, it was also known that the basement was extended for large storage purposes.
The manor was placed originally in a 21,487 Square Foot Property, but through the years the count has decreased. This property also held: six wood cabins, two pools houses, a tennis court, a large front yard, a checkpoint, and several garages and sheds. Being that the nearest hospital or clinic is 42 miles away, it also held a private health center.
Through the years several mysteries have surrounded the manor, but none of which have been proved or shown to originate from the property. It had always seemed that the mysteries that happened within the grounds of the property, were not because of the manor itself, but rather the people who came and inhabited. As such, the manor was never considered as "haunted" or even to house paranormal activity, by any type of researcher.
The manor stands quiet, and quite sturdy for it's age. Welcoming the guests and families that move in. But that's just what we see; through the eyes of a cursed mirror, the house is the exact opposite: it's unrestrained, unsettling and violent. But even then it's not the house itself, but what has been brought to it; demise, despair and fear. Feelings and sentiments, that through the mirror have stained the dark walls of the manor.
At the end of the day however, it's just a house, with a nasty reflection.
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- Methera
- RPG Maker VX
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- 01/15/2011 02:56 AM
- 09/29/2013 01:42 PM
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