Everlong is a FREE amateur fantasy game designed to capture the charm and cliche of the classic SNES JRPG. You are a Blackguard, a knight sworn to serve the Cirigoth Empire and trained in the dark arts, yet hunted by your imperial masters after turning renegade. Only through enlisting the aid of friends and allies can you escape pursuit and defeat the oppressive Cirigoth regime. Journey across the world's continents to forge a confederacy and fight for freedom in global war. Yet a more insidious plot looms in the shadows. A fallen god seeks to exploit civilization's folly and reclaim the dreams and nightmares of humanity.
The linear story of Everlong is accompanied by numerous side-quests. It also focuses heavily on puzzles, dialog, and battle strategy.
Feature List:
The linear story of Everlong is accompanied by numerous side-quests. It also focuses heavily on puzzles, dialog, and battle strategy.
Feature List:
- 80+ hours of gameplay
- Nearly 1500 maps to explore; each full of puzzles, monsters, and treasures
- Story Mode option allows players to experience the game without spending time fighting random monster encounters; also includes ability to skip mandatory boss fights and automatically adjust hero levels so that the player can toggle Story Mode at any time
- Skill Shard system allows player to unlock and choose hero skills with unlimited reconfiguration
- Over 150 skills to learn with custom animations, including secret skill scrolls to obtain; skills increase in power and gain new effects with custom magic and strength dependent algorithms
- Choose between three difficulty levels, customize monster attributes, or allow the game to automatically balance enemies
- Hero rebirth mechanism allows gaining additional levels beyond maximum; once reborn, switch heroes between single and dual weapon wield, which also alters available equipment
- DynRPG plugins: vastly improved battle speed; enemy HP, AP, and turn bars; game clock; AP and statistics changes visible in battle; switch between window and gauge battle layout; extended damage cap limit
- Quick hero info: single button press displays portraits, name, HP/MaxHP, AP/MaxAP in regular mode; expanded mode includes level/true level, skill shards/total shards, EXP to next level, STR, DEF, MAG, SPD, weapons, equipment, and accessory; portraits and text altered when hero afflicted with condition, low HP, or zero AP
- Journal logs primary quest progress and discovered side quests
- Puzzle Bonus system where players can choose to skip difficult puzzles
or instead earn a reward for completion - Help Totems that aid the player in solving puzzles with hints or instructions
- Realm of Purgatory where fallen heroes are resurrected after perishing in battle; allows the player to restart exactly where they left off with all experience, money, and items earned instead of having to reload their last save
- Worldmap mini-map with trackers for hero and vehicle positions
- Detailed navigation map with three modes: continent listing, waypoint
listing, and continent zoom; shows next area to visit to forward the plot as well as location names; locations uncovered as you progress through the game - Finder Display pop-up reveals type and availability of secrets in player's current location
- Forge System with 49 powerful and rare weapons, equipment, and items to create
- Collector System where monster drops and boss tokens can be traded for various types and quantities of items at special merchants
- Battle Arena with 38 challenges consisting of four consecutive battles each, 22 handicaps inflicted between battles to survive, and many rare prizes to earn
- Boss Rush tests your endurance in consecutive battles against the game's boss monsters for treasure
- Hunting mini-game with dynamic spawns, action based use of projectile and melee weapons for each hero, 10 hunting grounds, multiple random weather types, and 64 different prey and predators that both flee and attack; mini-map displays targets and items; item spawns adjust to player need
- 6 optional bonus dungeons (one utilizing a double party system)
- 14 recruitable NPCs that will offer useful services
- NewGame+ and Continue+ option upon completing the game
- Custom menu system for quick and easy access to both default commands and special game systems
- Party Members chosen and player determined romance influence game dialogue, events, and ending scenes
- Custom character battle sprites, animations, and weapon graphics for all 12 heroes and 187 weapons
- Over 500 monsters to fight arranged in over 1400 battle formations
- Over 800 items, medicine, weapons, armor, and accessories to acquire
- Vehicle mini-Games that can be completed for special treasures and then replayed at the Battle Arena for prizes
- Book mini-quest to reveal game secrets; 48 books in all to find and read
- 7 Dragon Trials with puzzles and battles
- 13 magical stones and summons to acquire
- Blackjack and Single Draw card mini-games
- Banking System to store your money and convert currency; earn interest on stored funds
- Clue based Pirate Treasure Hunting mini-game
- Jukebox with all music tracks for listening pleasure
- 62 menu graphics to unlock and choose from
- Statistics tracking and viewing system
- GUI based party formation system
- Memory Beacon Hunting that allows access to rare shops
- 4 vehicles; two act as moving bases; one with upgradeable shops
- Ship and Airship docking at port towns and to access remote locations
- Custom glyphs detail weapon, equipment, item, and skill types
- Battle encounter rates and experience rewards adjust to your team's average level; menu toggle to disable
- Encounter rate indicator; colors communicate frequency of monster battles in current area
- Hint arrows and dungeon maps as guides in certain confusing areas
- GUI-based Options menu to set game preferences
- Erect statues of your heroes and key story characters throughout the world
- Utilization of the David/Goliath Patch allows for super enemies that break the normal engine limits
- Scripted boss attacks that push the RM2k3 engine to new limits
- Counter attack script where monsters retaliate against specific actions, amounts of damage received, or elemental type; rate manually adjustable and scales with difficulty level
- Automatic experience adjustment keeps all characters at a similar level of combat ability
- Autosave function preserves progress and protects against rare crash bugs
- Detailed victory report including level up stat changes
- Scan skill and Bestiary that reveals data for encountered monsters
- Pop-up battle messages that telegraph enemy attacks, allowing players to anticipate and prepare
- Overkill mechanic awarding extra experience when defeating an enemy with a powerful blow
- OpenGL renderer for compatibility with modern systems, allowing higher resolutions and video filters
- Siren item calls specific enemy battles based on location
- Rare drops from certain monsters when encountered solo
Latest Blog
- Completed
- DJC
RPG Tsukuru 2003
- Action Puzzle RPG
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