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Latest Release
9.0.0b - February 1, 2013

Synopsis
In Starless Umbra, you play as Andoru in a quest to attempt to return home to save your sister after bandits raid your village. This simple task complicates itself quickly, as a strange phenomenon leaves you not only away from your village, but with little direction in a completely new continent.

As you travel, you'll learn the people around you aren't what they seem, and ties begin forming between yourself and others as your past is revealed. Unfortunately, no one can answer the simple question: "how do I get back home to save my sister?"

http://www.starlessumbra.com/
http://www.twitter.com/zexyu
http://www.facebook.com/starlessumbra

Latest Blog

Dungeons, Menus, Puzzles, Progress!

Hi! How are you? Hope you're well! I've been chugging away and have a few updates to share with you.

Dungeon Maps



I've made some progress on the first dungeon area. It's smallish in size, with 6-7 mostly straightforward maps and the revival of the character switching mechanics from SU2k3. Paired with character switching is another JRPG staple: pushable blocks and floor switches. I felt these were a safe starting point. As development continues I'll add more mechanics to play with as well.

Ambience and lighting are missing; those will come later on (after a demo I hope!)

WIP Menus



I've got a small framework in place to handle menus, which are basically a collection of windows under the hood. Some windows can have child windows which adds for some neat logical grouping. This isn't very far along but it seems to work well. Again, I'm borrowing a lot of design here from 2k3 and some classic JRPGs.

The text is really ugly! I use bitmap fonts, and GM's anti-aliasing is a bit too much, so at some point later I'll probably end up manually anti-aliasing + outlining the larger stylized fonts.

Battle System

I've added the focus system from SU2k3, where monsters prioritize players to target based on how much damage they've dealt. This will be integral to planning out battles and mitigating damage. Monsters can now have multiple skills, each with some priority associated with it.

JSON Databases

Character, Monster, Skills, Items, etc are stored and loaded from JSON files. I might make a client to modify these on the go in the future, but for now they keep swaths of game data out of code and organized a bit.

Up next
A boss battle, save/load data, the first major town, and more menu screens. Thanks for reading. I hope you have a great day.
  • Production
  • dragonheartman
  • GameMaker Studio 2
  • Action RPG
  • 02/20/2008 08:51 PM
  • 10/21/2020 04:13 AM
  • 01/01/2030
  • 640790
  • 335
  • 15908

Posts

dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
author=Zadok83
This game is GREAT! It's definitely among the best RPGs I've ever played, indie or mainstream. The minigames are so fun, but it's a shame that there are some you can't play but once. The game isn't finished yet and it has HUGE potential from what I've seen. I was sad to see "To be continued" but I know that the best is yet to come. I can't wait until this game is finally completed!
Thanks, I'm glad you like it. Despite some of the game's issues which will eventually be addressed, I am glad you see potential.

FYI there will be some sort of arcade in the future where you can revisit all of the game's minigames and puzzles from one location for prizes, etc. (Like Gold Saucer from FF7.)
Looking forward to more of the game being released.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
I'm glad you guys are looking forward to it. As always, it's in steady progress!
Melkino
solos collectors on purpose
2021
I got to the end of the demo a little while ago. It was so much fun, and I'd love to see more! :)
The variety of sprite poses were really cute, and the puzzles and minigames were enjoyable too.

By the way, I think I found a small bug: I can heal a bleeding character for free by equipping and unequipping the Mindwrath essence instead of using the bandage on them.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
author=Melkino
I got to the end of the demo a little while ago. It was so much fun, and I'd love to see more! :)
The variety of sprite poses were really cute, and the puzzles and minigames were enjoyable too.

By the way, I think I found a small bug: I can heal a bleeding character for free by equipping and unequipping the Mindwrath essence instead of using the bandage on them.
Leave it to RM2k--thanks for pointing this out! haha. I will likely think of some workaround eventually!

I'm really glad you liked it.
I came here to say that facebook is encouraging me to play this game.

unfortunately I now have a Mac and haven't touched any RPG makers in about 5 years. kind of a shame. I kind of miss it. but I wouldn't have the time now anyway.

I don't remember why I still post here, even.

what day is it?
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
That's awesome man. If you get bootcamp or something maybe you could play it? Or there's easy rpg in a couple years, haha. I've still got a lot to do.
This game looks really similar to another one I tried a few years ago, but that one was named Dragon Heart.
Many of the details on this seem to match up, so I suppose it just made a title change.
Even your username seem to imply something. ;)
That's because Dragon Heart evolved into Starless Umbra.
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
Dragon Heart is just a myth!

Nah, I just changed the name so I could be a bit more original and nab a domain.
I have this game on my computer. I'll give it a playthrough one of these days! Looks pretty rad, and I've heard good things!
Meh, I was hoping that your download would have the music files in em... I love editing midis with FL Studio and making them into epicMP3s....
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
author=Somaru
Meh, I was hoping that your download would have the music files in em... I love editing midis with FL Studio and making them into epicMP3s....
Me too! Email me and I'll send you any you're interested in editing.
Yo dragon. Nice to see your on RMN now. I still frequent SU though it's with my nephews account.
how do you get through the catacombs? I may have an older version of the game where this is fixed. Also, what level do you have to be to defeat the dragon in the mountains, and who has to be in your party?
easily my favorite indie rpg game whens the next update planned for
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2706
author=Justicelord
easily my favorite indie rpg game whens the next update planned for
Thank you! Umm a couple months or so. Maybe Christmas? I'm not really sure. :<
Tau
RMN sex symbol
3210
So, any progress updates for us DHM, haven't heard from you in a while?