I've been playing it a lot lately and got to realizing that another update was needed. In particular I thought Tyalinne and Dyonne were a bit weak compared to the other characters in Survival Mode, so they got buffs.
v1.2 (2019-6-29)
Gameplay adjustments:
- Tyalinne's special does 1 damage and stuns enemy (it still inflicts venom)
- Tyalinne's flight escape maneuver does not deplete specials
- Dyonne's sight increased by 1
- Adjustments to starting items
- Adjustments to number of charges in found items
- Resist potion now negates the current status effect (it still prevents the next one)
- Rightguard Charm and Leftguard charm now reduces 2 damage
- Many adjustments to number of points required for critter masteries
- Adjustments to chances of enemies being idle
- Tortoise type enemies take only 1 damage from back attacks
Bug fixes:
- Fixed possible game crash during item throw or arrow trap
- Fog of war corrected when entering new room
- Fixed critters that provide extra charges for certain found items
- Fixed bug with Daisy Rejuvenator (also buffed healing effect)
- Fixed bug when retrieving previously used Chunk of Glimmerite
- If the player comes out of a door onto a space where an enemy is, the player will be moved 1 space down if possible
- Fixed incorrect text when a glove type item is used
and other minor changes
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