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Almost 100 years ago, Omniax, initially a military division tasked with developing chemical and biological weapons, staged a coup that would see a populace enslaved via use of specialised parasites and a country plunged into martial law. The threat of infection would leave them cut off from foreign aid, the only hope being time and gradual immunity from within.

Now, Omniax's martial law has begun to slip from their grasp. Resistance factions are springing up like leaks in a rotting boat -- both independent, founded within Acaridae's walls, and foreign sanctioned resistance intending to bring the state down from the inside.

Omniax will not go down with out a fight.

When an Omniax-led facility is surprisingly found dark and unguarded, the choice is made to send a small yet highly successful task force into the midst-- Kumo, working for an independent faction, and Levi, working for a foreign-funded resistance organization. Although young, they have a string of seemingly impossible victories against Omniax-- a small spark of hope beginning to stir within the populace.

Unfortunately, rot like Omniax's is not so easily purged.

ReCRISIS is a prequel to ReEvolution.

This game and its concept will eventually be remade outside of the RPG genre, so expect a full release of Episode Zero: Catalyst sometime soon.



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That's odd...there seems to be more sporadic updates that the usual sporadic updates...

I mean, I might be working on the game, updated the game description, moved it to the latest engine, implemented on map run and gun mechanics, input what needs to be done into google drive/trello, sketched up a whole bunch of new references and whatnot but i might also be hallucinating

i just want to also point out that a) cosplay crisis was always about a virus, b) this game was always about a virus, c) it is an unfortunate turn of events that now i am finally in a position to make my games that a virus happens to be rampant

i'm not changing the plot

here's kumo with a gun

  • Production
  • Puddor
  • marimo
    Ocean
  • RPG Maker VX Ace
  • RPG
  • 10/28/2014 08:58 AM
  • 09/03/2023 06:30 PM
  • N/A
  • 90166
  • 57
  • 981

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Really liked it. Really I did. I nearly screamed when the enemies attacked me because I couldn't see them. Then I realized I had a flashlight.
* goes through his old reviews again and then does a double take after seeing the new title *

Wait…what? Lol, when did this happen? How come you changed the title from ReCrisis to now this more slightly confusing one in Novanima? Personally, I prefer the old one.

- You didn’t bump your head on a stump again, did you, Puddor?


(BTW, I'm happy that you're resuming production on this. Hopefully you'll get this done.)
Short demo with 1 dungeon. Good horror atmosphere. It looks like your in the process of overhauling the game. Thats great, because I didn't like the demo here very much. Its set to an ATB battle system and I'm getting creamed while in the menus. I really hope that isn't gonna be in the next version of the game.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Yup, getting a full overhaul and moving to MV, likely going to be turn based in the future. You won't be seeing much updates from this particular game page going into the future though as ReEvolution is the first game for release, then this one...but I'll be using a ReEvo demo to preview some systems for ReCrisis so it's worth following.

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