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Bugs are bad! But no game is completely free of them. Please submit any bug reports you may have here. Please include a detailed description of exactly what you were doing to trigger the bug, and if at all possible, a screenshot of the error message received if the game crashed.
Posts
I posted this comment in the main area, too, but I guess this is the proper place for it.
So, uh...my airship just disappeared.
I just got the Amulet of Garland, left the tower, went back to town and...gone.
Here's a copy of the savefile http://www.mediafire.com/download/tioh38o3jdmi7e7/Save05.rvdata2
Thanks so much for the report, providing a save, and being patient while we fixed it! Airship bug is taken care of.
author=Aragon
Fievel starts with sonic gloves that have 156 power str and 120 magic is this a bug?
Yes this is most definitely a bug, thank you for bringing it to our attention! The weapon he gets at the start should be around 40 strength.
We are sorry about that and will fix it ASAP.
When I try to start the game, it gives me an error that says "Script 'InputEX' line 703: RuntimeError occurred.
LoadLibrary: xinput1_3"
LoadLibrary: xinput1_3"
Thanks for the report! That message comes up if your DirectX is out of date. The game uses Xinput to support a wider variety of gamepads that RPGMaker doesn't by default. You can update DirectX here:
https://www.microsoft.com/en-us/download/details.aspx?id=35
If that's a problem, let me know and I can see about setting up a patch to remove Xinput.
https://www.microsoft.com/en-us/download/details.aspx?id=35
If that's a problem, let me know and I can see about setting up a patch to remove Xinput.
I have spotty play time today so I'm just doing some grinding. Fievel got Asuran Fist, which is amazing, but using it causes slowdown issues/lag that just accumulates over time.
Thanks for the report! Is this the only skill that causes the problem? I'll have a look at it right now. Funny enough we were just talking about this issue on the main page, now I have something to go off of.
It's the only one that I've noticed! I can't say I've done extensive trials though.
Edit: I should say it's not really noticeable at all with just one or two uses, but after four or five it's pretty bad. Extends past battles to the results screen, too. The EXP gauges don't grow so much as jump.
Edit: I should say it's not really noticeable at all with just one or two uses, but after four or five it's pretty bad. Extends past battles to the results screen, too. The EXP gauges don't grow so much as jump.
May I ask what OS you are using? I just did about 10 battles using nothing but Asuran Fists to kill monsters, and memory usage didn't go up and there was no slowdown. I'm going to keep trying though to see if I can replicate the problem.
I'm on Windows 7.
Edit: I wonder if it could have something to do with his setup somehow? I have the Genji Glove and a claw that's hitting enemy weaknesses just FTR.
Edit: I wonder if it could have something to do with his setup somehow? I have the Genji Glove and a claw that's hitting enemy weaknesses just FTR.
Hmm, still having trouble recreating the issue. Can you tell me the specific enemies you're fighting? I went into Gurgu Volcano with Genji Gloves and an Ice Claw equipped and was hitting weakness but I wasn't getting any noticable slowdown even after killing a few enemies. Does it persist after the battle is over?
Sorry to be a pain, I just want to try and get this tracked down for you!
Sorry to be a pain, I just want to try and get this tracked down for you!
I'm in the crypt with Cassie's sidequest. Stumbled onto it while going for a cheap inn. Using the fire claw and Dragon Claw (or, to be more accurate, the reverse. Dragon Claw in the normal slot, Fire Claw in the Genji slot). I'm not noticing it after battles/while running around, but it does go from one battle to the next.
It's not a hugely important bug, so no worries if you can't figure it out. Most random battles I use Razor Gale anyway. Was just using it there since all the fights are one enemy only.
It's not a hugely important bug, so no worries if you can't figure it out. Most random battles I use Razor Gale anyway. Was just using it there since all the fights are one enemy only.
I'm still having a hard time replicating it, sadly. I'm gonna keep trying for a bit, and I will see if I can get the testers to try as well. I feel like there's something going a bit weird for some people. Noel_Kriess is experiencing a gradual buildup of slowdown too, so I'd definitely like to try and track it down. I am wondering if perhaps my PC is just beefy enough that I don't encounter some of these slowdown problems. Thanks for being so cool about all these bugs you're enountering. =)
Huh...It stopped happening. I am suspecting that my ancient computer combined with the huge influx of WEAKNESS! and numbers, coupled with the animation is what caused it.
Well, I cleared the entire top floor of the catacombs with only Asuran Fists. I didn't get the slowdown/choppiness, but I DID notice that after maybe 10-20 battles, the fps started dropping after using the skill in battle. Memory usage stayed stable though, so I'm gonna have to investigate a bit. I suspect you ran into the same problem but with an older PC it was just very noticeable. Thanks for working with me and finding this, and I'm glad it resolved itself eventually.
In desert this comes up,the battle goes on but without the backgound/battleback.
Resource Graphics/battlebacks17ff_psp_wasteland is missing.
This game is so great,just want to say that.Hope it never ends :) .
Seriously its easy to see how much work it really is behind a game like this.All spells,equipment and everything each character can do and so on.(the drops from the giants is really good and fun,makes me wonder what drops i can missed.Impressing.
Resource Graphics/battlebacks17ff_psp_wasteland is missing.
This game is so great,just want to say that.Hope it never ends :) .
Seriously its easy to see how much work it really is behind a game like this.All spells,equipment and everything each character can do and so on.(the drops from the giants is really good and fun,makes me wonder what drops i can missed.Impressing.
author=kenlan
In desert this comes up,the battle goes on but without the backgound/battleback.
Resource Graphics/battlebacks17ff_psp_wasteland is missing.
This game is so great,just want to say that.Hope it never ends :) .
Seriously its easy to see how much work it really is behind a game like this.All spells,equipment and everything each character can do and so on.(the drops from the giants is really good and fun,makes me wonder what drops i can missed.Impressing.
Did you install the recent patch? One of our testers found that out a few days ago and we tried to patch it in. If you did we will need to take another look at it.
Also thank you :D we did put a lot of work into the game, we were hoping people would enjoy what we did when we finally released it.
I downloaded the first version you put up and i think i got all the others and patches right.But i´m gonna install the recent patch if i was doing something wrong.
When im looking in graphics folder the wasteland battleback is just "flowers" but im gonna take a look at this when im home again later.
When im looking in graphics folder the wasteland battleback is just "flowers" but im gonna take a look at this when im home again later.