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Bi-Weekly Update #30

Time for another progress report.

UI refinements:

As I continue to renovate the game (in preparation for the Disc 1 Update) I’ve done some refinements on the UI, with new icons and re-adjusting some of the vocabulary and the windows. Here’s a small peek:




Internal Changes:

Along with that, I’ve also done some re-works on anything under the hood. For the side-missions, I’ve done re-works on the issuing and checking in completed missions so it is easier to add more missions as easy as possible. So, when a new update adds new side-missions, I can just edit a few lines of code and we are done. There is a need for some things so I can add bounty mission (which may be added after the Disc 1 Update). At first, there won’t be a lot of them, but an expansion might be released (or when the Release Candidate Update is available).

That is all for now. I wanted to release the update today, but due to delays for the new artwork and technical difficulties with the battle system I had to delay it to summer.

Anyways, see you on the next post.