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Hero's Realm: Heroic Edition
I always wanted to publish a game based on everything I enjoyed as a kid. This will be the end result.



Lead four heroes and their teams against the evil forces of Mephistocles, the Lord of Demons in this retro-RPG adventure. Switch between the four heroes as you explore dungeons, ascend towers, spelunk caves, save villages and defeat the forces of evil! Reminiscent of classic NES/SNES-era RPGs, Hero's Realm is a fun romp in old-school RPG nostalgia.


  • Play as 4 powerful Heroes and their customizable party throughout a four chapter story, each with their own skillset & battle commands!
  • Come together in the final fifth to adventure with all four parties - switching between them anytime, even in boss battles!
  • Customize your heroes' party by selecting from 21 unique character classes split between the mage, warrior, and rogue specialties, including unlockable elite and master classes!



  • 25 character classes (12 base classes, 4 hero classes, 6 elite classes, 3 master classes)
  • Over 30 hours of game content and sidequests
  • Classic NES-era and SNES-era RPG gameplay
  • Multi-party switching system
  • Multi-party tactical battles
  • Expansive world map





If you like what I do and have done to date, consider being my patron so that I can continue doing it. A remastered game is just the start!
https://www.patreon.com/kentona

Hero's Realm has a TVTropes page.Check it out.
Alternatively, you can donate directly to my PayPal.



Latest Blog

Skills of an artist (Titlescreen)

So I finally sat down and started learning some basic pixel art (purchasing Aseprite, following some tutorials like finalbossblues and saint11 etc.). I do not have a knack for art. I try, but I know that my works are amateurish. But that's not going to stop me (at least, not yet)!

Anyway, after gaining the bare-minimum in proficiency with Aseprite, I tackled a long outstanding item - the actual titlescreen!





Now, your first impression should be to realize that it bares a shocking resemblance to the mockup that Ocean made for me back in 2018 (omg... 2018... *sigh*)



(comment on it here: https://rpgmaker.net/games/9906/images/81978/)

I mean, I loved it and it was always going to serve as my inspiration. Thanks Ocean!

Shortly after receiving it, in fact, I had created a "composition" in Photoshop using my preferred font (Optimus Princeps).



I had envisioned even back then that the base would be some fantasy-like setting (castles, fields, mountains, or the like), so I cleared out that area. I also LOVED the sword Ocean made (obviously. It is great). You can also see where I was experimenting with a "company" name using a font I made with my own handwriting (yes, my handwriting is that bad). I used one of those handwriting-to-font services. The font name is Gbone btw.

Yesterday (or was it the day before?), I took this base and began in earnest. I flattened the font and neatened up the edges, mocked up some mountains and hills, and a castle.



If it looks familiar, then you know about the Bavarian castle in Germany!



This image formed the basis for my composition and castle layout. I shrunk it down to 320x240 and did a quick trace/freehand on it, and referenced it when I was spriting the details.

Next, I added details to my mockup mountains. I had a lot of fun doing this. Natural scenes at a far distance is my wheelhouse. I also mimicked the style that Ocean made for the font. I think it turned out pretty great, myself. The title really pops.



I then got to work on adding detail to the castle itself. (FYI layers are your friend).

I am not terribly happen with the final result, to be honest. It is quite amateurish. The scale, perspective, colour, balance, lighting, and textures are all off (some a little, some a lot).



I debated (and am still debating, tbh) removing the castle entirely (despite working for hours on it) - I am that dissatisfied with it. I moved it around, tweak things a bit, tried making some forest/trees in the foreground, shrunk it to half-size to see if that helped, even tinted it to see if muting the colours would help. I just don't have the skill or experience to figure out what I need to do to make it better.

I probably shouldn't have tried to tackle something so complex mere weeks after starting my pixel art journey. Ah well. Perhaps I will revisit this titlescreen in the future.

For now - on to battle animations!

Thanks for reading.

Posts

Loved this game since forever and glad to see it get a commercial version, considering how successful HR is. Everything is looking sweet!
kentona
That thing you want but never who I am
20862
author=ten_blue_egyptians
Loved this game since forever and glad to see it get a commercial version, considering how successful HR is. Everything is looking sweet!

Hopefully I release it someday!
I mean... you've already made Heroes Realm before. You just have to do it again, right? ;p
I thought I'd write something: I realized that it's been a little more than 3 years since I began working on this project.

Thank you for your support and comments. I hope that my art will live up to the fans' expectations.
There were several assets to draw and I am close to being finished.
The best-looking stuff is yet to come.

And thank you Kentona for giving me this opportunity. Working on Hero's Realm Heroic Edition has been and still is very enjoyable :D
kentona
That thing you want but never who I am
20862
Here's to the next 3 years of working on this remaster!
Hero's Realm: Better Late Than Never Edition
unity
You're magical to me.
12601
Avee, you're work has been incredible and I'm so happy to see where this game goes. kentona, awesome work as well, and you're not allowed to cancel this game XD
Craze
i bet she's a diva with a potion popping problem
14510
i'm cancelling the game. it's, uh, preying upon the elderly (dq4)
CashmereCat
Self-proclaimed Puzzle Snob
11638
WE WILL VENTURE INTO THE NEWLY FORMED REALM OF HEROES WHETHER YOU LIKE IT OR NOT

(but on the real, thank you for working so hard on this, and your hard work produces very lovely results. i for one am really proud <3)
author=Avee
Hero's Realm: Better Late Than Never Edition

More like, BETTER BE HERE EVENTUALLY ;.; :<<<< :cry: Edition


XD

I'm never not looking forward to it.
kentona
That thing you want but never who I am
20862
author=Liberty
I'm never not looking forward to it.

That's the idea. It will always be in development
I knew it! >B)
This will be the Duke Nukem Forever of RPG Maker, except without the Actually-Comes-Out part.
I believe in the Hero Team

I hope babby is still providing moral support!
kentona
That thing you want but never who I am
20862
author=GreatRedSpirit
I believe in the Hero Team

I hope babby is still providing moral support!

He's 10 now
kentona
That thing you want but never who I am
20862
This game profile got a new background, same as the old background
author=kentona
This game profile got a new background, same as the old background


Out with the new, in with the old.