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Hero's Realm: Heroic Edition
I always wanted to publish a game based on everything I enjoyed as a kid. This will be the end result.

Lead four heroes and their teams against the evil forces of Mephistocles, the Lord of Demons in this retro-RPG adventure. Switch between the four heroes as you explore dungeons, ascend towers, spelunk caves, save villages and defeat the forces of evil! Reminiscent of classic NES/SNES-era RPGs, Hero's Realm is a fun romp in old-school RPG nostalgia.

  • Play as 4 powerful Heroes and their customizable party throughout a four chapter story, each with their own skillset & battle commands!
  • Come together in the final fifth to adventure with all four parties - switching between them anytime, even in boss battles!
  • Customize your heroes' party by selecting from 21 unique character classes split between the mage, warrior, and rogue specialties, including unlockable elite and master classes!

  • 25 character classes (12 base classes, 4 hero classes, 6 elite classes, 3 master classes)
  • Over 30 hours of game content and sidequests
  • Classic NES-era and SNES-era RPG gameplay
  • Multi-party switching system
  • Multi-party tactical battles
  • Expansive world map

If you like what I do and have done to date, consider being my patron so that I can continue doing it. A remastered game is just the start!

Hero's Realm has a TVTropes page.Check it out.
Alternatively, you can donate directly to my PayPal.

Latest Blog

Skills of an artist (Titlescreen)

So I finally sat down and started learning some basic pixel art (purchasing Aseprite, following some tutorials like finalbossblues and saint11 etc.). I do not have a knack for art. I try, but I know that my works are amateurish. But that's not going to stop me (at least, not yet)!

Anyway, after gaining the bare-minimum in proficiency with Aseprite, I tackled a long outstanding item - the actual titlescreen!

Now, your first impression should be to realize that it bares a shocking resemblance to the mockup that Ocean made for me back in 2018 (omg... 2018... *sigh*)

(comment on it here: https://rpgmaker.net/games/9906/images/81978/)

I mean, I loved it and it was always going to serve as my inspiration. Thanks Ocean!

Shortly after receiving it, in fact, I had created a "composition" in Photoshop using my preferred font (Optimus Princeps).

I had envisioned even back then that the base would be some fantasy-like setting (castles, fields, mountains, or the like), so I cleared out that area. I also LOVED the sword Ocean made (obviously. It is great). You can also see where I was experimenting with a "company" name using a font I made with my own handwriting (yes, my handwriting is that bad). I used one of those handwriting-to-font services. The font name is Gbone btw.

Yesterday (or was it the day before?), I took this base and began in earnest. I flattened the font and neatened up the edges, mocked up some mountains and hills, and a castle.

If it looks familiar, then you know about the Bavarian castle in Germany!

This image formed the basis for my composition and castle layout. I shrunk it down to 320x240 and did a quick trace/freehand on it, and referenced it when I was spriting the details.

Next, I added details to my mockup mountains. I had a lot of fun doing this. Natural scenes at a far distance is my wheelhouse. I also mimicked the style that Ocean made for the font. I think it turned out pretty great, myself. The title really pops.

I then got to work on adding detail to the castle itself. (FYI layers are your friend).

I am not terribly happen with the final result, to be honest. It is quite amateurish. The scale, perspective, colour, balance, lighting, and textures are all off (some a little, some a lot).

I debated (and am still debating, tbh) removing the castle entirely (despite working for hours on it) - I am that dissatisfied with it. I moved it around, tweak things a bit, tried making some forest/trees in the foreground, shrunk it to half-size to see if that helped, even tinted it to see if muting the colours would help. I just don't have the skill or experience to figure out what I need to do to make it better.

I probably shouldn't have tried to tackle something so complex mere weeks after starting my pixel art journey. Ah well. Perhaps I will revisit this titlescreen in the future.

For now - on to battle animations!

Thanks for reading.


Well...at least you’re trying. 12 minute spurts are a hell of a lot better than just doing nothing at all, so…yeah!

Actually, to be frank, I think with everything that’s currently going on in your life thus far, in regards to your kids, your family, your job, and everything else that’s in between, I actually give you considerable props to even undertake something like this at all with whatever free time you have left these days as a dad. So whatever progress you can do on this, I’m happy regardless.

But, seriously, you gotta get your kids on board with this and help you out on it someday. You can always try to convince them to do it for something - anything - like free pizza, or what not. Come on, you literally have free labor just sitting right there, waiting to be overused and exploited! Just all it takes now is a little bit of "persuasion" on your part, and you're as good as gold.
I think the first thing I do on getting Enobong is renaming her to ororo Monroe, her spikey hair reminds of Storm from X-Men.
Conquest is made from the ashes of one's enemies.
I only recently discovered this was going to be a RPG Maker 2003 game. I had always assumed the commercial version would be made with RPG Maker 10 VX3a or whatever the kids are using these days.

Let the past die. Kill it, if you have to. That's the only way to become what you were meant to be
That thing you want but never who I am
It already is an RM2K3 game though. This is a remaster not a remake.
I've only recently discovered Hero's Realm and was curious if you would suggest playing the original or simply waiting until this game is done.
That thing you want but never who I am
Depends on how long you feel you can wait. If some unspecified time later this year is good enough for you, might as well wait! On the other hand, the original is free.
That thing you want but never who I am
Yep. Only took 12 years to get to this point.
Can't wait to throw all my money on this bad boy :^)
(current financial status: broke)
That thing you want but never who I am
Seems about right what it's worth :)
That thing you want but never who I am
y'all still psyched about this, or what?
You're magical to me.
Yep yep! :DDDD
I would have more makerscore If I did things.
i bet she's a diva with a potion popping problem
kentona i hope you have substance behind your bumping!!!

but with less murder