DATABASE SYSTEMS
| Title | Source | Info |
|---|---|---|
| DoubleX RMVXA Permanent States |
02/13/2014 08:12 AM
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| DoubleX RMVXA Enemy AI |
02/09/2014 11:01 AM
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| DoubleX RMVXA Autobattle Edit |
02/06/2014 09:04 AM
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| DoubleX RMVXA Reflect State |
01/27/2014 09:25 AM
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| DoubleX RMVXA Unison Skills/Items |
01/15/2014 10:01 AM
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| DoubleX RMVXA Action Times+ Edit |
01/10/2014 02:01 PM
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| DoubleX RMVXA Substitute Edit |
01/10/2014 01:59 PM
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| DoubleX RMVXA Confusion Edit |
01/10/2014 01:55 PM
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| DoubleX RMVXA Counterattack Edit |
01/10/2014 01:49 PM
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| Parameter Tables |
11/21/2013 07:09 PM
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| Exp Tables |
11/19/2013 05:09 PM
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| Dynamic Stack Sizes |
11/05/2013 08:03 PM
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| Item Stack Sizes |
11/05/2013 08:02 PM
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| Learn Condition Formulas |
11/05/2013 08:00 PM
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| TP Damage Type |
11/05/2013 07:59 PM
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| Battle Reactions |
09/18/2013 08:27 PM
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| Transform Use Items |
08/04/2013 01:17 AM
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| Troop Placeholders |
07/31/2013 01:24 PM
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| Custom Equip Types |
07/25/2013 04:49 PM
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| Enemy Param Formulas |
07/24/2013 06:32 PM
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Filter By Engine
Script Categories
| Battle Systems
Modifications, enhancements or replacements for the default battle system
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| Bug Fixes
Fixes to the default scripts
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| Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
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| Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
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| Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
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| Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
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| Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
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| Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
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| Message Systems
Modifications or enhancements to the default message system
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| Miscellaneous
A script that does not conform to the other categories
|
| Script Compilation/Library
A compilation of several inter-related scripts
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| Scripting Tools
Tools for aiding in the development of scripts
|
| Technical Systems
Modifications or enhancements to the engine itself
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