Title Source Info
HP Color Controller
Customize the colors of the HP bar.
12/10/2016 06:31 PM
Show battle animations for skills targeting heroes
By default, only sound effects are played. Show them centered on the screen instead.
12/04/2016 06:16 AM
Text Sound Effect- Variable Duration
Edited to have some variation between message beeps.
09/14/2015 01:39 AM
Animated Faces
Allows for actor faces to be animated in the menu.
01/05/2015 12:09 PM
Hurt Sounds
Enemies and actors will play Sound Effect when getting hit.
01/05/2015 12:06 PM
Kuro Demo Effect
on screen basic animation effect
01/04/2015 10:18 AM
Allows player to graphically sink into quicksand/snow/swamp.
11/24/2014 11:25 AM
Character Feet Recenter
Places character's feet closer to the center of the tiles they're walking on, instead of flush with the bottom.
02/09/2014 09:09 AM
TDD Ease Script
Implements selectable easing motion for use with Move Picture and Tint Picture event calls, as well as direct calls in scripts
12/07/2013 03:41 PM
Battle Sprite Zooming
Change the size of the sprite during battle
11/11/2013 04:53 AM
Kill Autoshadows
Murder Autoshadows
09/01/2013 04:30 PM
Line-drawing method for Game_System
Draw lines directly onto a bitmap.
04/01/2013 11:18 PM
03/08/2013 01:49 AM
Scorched End Audio Library (SEAL)
3D audio rendering library
01/26/2013 03:09 AM
Tiny Overworld Sprites Script
Based on CCOAs VX script.
05/12/2012 01:50 AM
"Unable to find" Skip
Protect your project from missing resources
05/04/2012 06:14 AM
Prexus Ace - Character Shadows
A quick script to add shadows under characters, events, and followers.
04/03/2012 04:09 AM
SAI RMXP Blending Options
Re-adds RMXP's ability to assign a default opacity or blending mode for an event
01/12/2012 09:09 PM
Yanfly Engine Ace - Flip Pictures
VXAce still lacks the ability to flip pictures. Not anymore!
12/05/2011 04:01 PM
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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself