TECHNICAL SYSTEMS
Title | Source | Info |
---|---|---|
DoubleX RMVXA Variable Pointers |
06/01/2015 02:40 PM
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DoubleX RMVXA rand Edit |
04/05/2014 02:03 AM
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Simple Audio Encryption |
03/21/2014 07:50 PM
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Cutscene Skip |
02/11/2012 06:48 AM
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Filter By Engine
Script Categories
Battle Systems
Modifications, enhancements or replacements for the default battle system
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Bug Fixes
Fixes to the default scripts
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Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
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Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
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Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
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Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
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Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
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Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
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Message Systems
Modifications or enhancements to the default message system
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Miscellaneous
A script that does not conform to the other categories
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Script Compilation/Library
A compilation of several inter-related scripts
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Scripting Tools
Tools for aiding in the development of scripts
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Technical Systems
Modifications or enhancements to the engine itself
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