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Super RMN Bros.
*Pounce!*
Boobquake
Girls problem need advice
Why was my game denied?
post your picture
post=135025
Like I said, in my experience! I've actually had some Koreans get ANGRY at people for assuming they're Chinese or Vietnamese, or vice versa. Maybe shit is different on the West Coast! Realize I, and you and YDS live on clear opposite sides of the coast. (Also, for what it's worth, Dave Chappelle, another resident of the East Coast, noticed this social phenomenon as well)
It was in Asia though.
I wasn't saying it's impossible to tell, but it's not that easy. I can tell the difference pretty well, usually, but a lot of Asian people just look the same.
Sorry, but I love the idea of making fangames.
post=135044
Now, that boss must have come about as a result of Konjak looking at the Zelda series and thought 'how might I interpret this into an action game?' and came up with that cool Dark Link boss. If the Zelda fangame brainwave had not reached him and he had instead decided to make an original game, that boss would not exist.
What? This is pure unfounded speculation and doesn't mean anything.
And the concept of fighting an "evil" version of your character is really common and has existed across many game series from Mega Man, Mario, Zelda, Metroid, Final Fantasy, almost ALL fighting games, Sonic, Metal Slug, etc. etc. The Legend of Princess in general is pretty similar stylistically and gameplay-wise to other konjak games like Ivory Springs and whatnot, so I dunno, it's pretty typical konjak stuff! (not in a bad way.)
The RMN Mini Comic Collaboration!
Sorry, but I love the idea of making fangames.
I didn't say they were necessarily separate, but they don't go together. I already listed a few examples where people pleasing and quality did not go together. And yes, konjak is very talented. I didn't say fangames are necessarily worse, but if you look at the game, the "it might as well be original" concept applies perfectly to it.
Other than graphics and various "homages," it's pretty unrelated to Zelda. I've played it. The gameplay is nothing like Zelda, being an action platformer, the art style itself is not like Zelda other than the fact that the menus use the fairy and the character is obviously based off of Link. The musical style isn't similar either, except the actual song's motifs are based off of Zelda's. It plays like most action platformers really, albeit very short and polished. The whole game is really just a konjak style platformer with some icing on top that pays homage to Zelda.
This is one of the comments on the game, and it's pretty much what I'm saying. There's no real relation to the Zelda series except the Link-ish sprite and various homages.
Other than graphics and various "homages," it's pretty unrelated to Zelda. I've played it. The gameplay is nothing like Zelda, being an action platformer, the art style itself is not like Zelda other than the fact that the menus use the fairy and the character is obviously based off of Link. The musical style isn't similar either, except the actual song's motifs are based off of Zelda's. It plays like most action platformers really, albeit very short and polished. The whole game is really just a konjak style platformer with some icing on top that pays homage to Zelda.
It feels nothing like Zelda 2. I thought I was redirected to a remake of Zelda 2. Honest it doesn't feel like a Zelda game at all, exept there is a Link sprite.
This is one of the comments on the game, and it's pretty much what I'm saying. There's no real relation to the Zelda series except the Link-ish sprite and various homages.
Sorry, but I love the idea of making fangames.
post=135023Why do you think the Wii sold well?Because it was, and is, accessible for people of all ages to enjoy. Yes, I'm sorry that HARDCORE GAMERS now share a demographic with their grandmas, but they're the only ones complaining about it; everyone else is too busy having a good time.
Which is exactly what I said. That post wasn't directed at you so you kind of took it out of context!














