BAKUTEX'S PROFILE
Bakutex
15
Hello, hell hole!
Y'all beautiful bastards~
Y'all beautiful bastards~
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World's Dawn
I've been waiting so long for this! It's really awesome, enjoying it so far, and thank god.. Harvest moon isn't exactly doing a good job right now... I'm still going to try to buy Animal Parade but that's off-topic!
I love getting drunk and passing out in the Midnight Tabern while talking to anyone i can just to see their reactions :P but i did had some problems...
1.- Running wastes your stamina which is kind of annoying since the town is rather big and walking it off just isn't my style..
2.-There should be more minigames, lockball is fun for a while but then you get all like "What now?"
But anyways, still happy for the release!
I love getting drunk and passing out in the Midnight Tabern while talking to anyone i can just to see their reactions :P but i did had some problems...
1.- Running wastes your stamina which is kind of annoying since the town is rather big and walking it off just isn't my style..
2.-There should be more minigames, lockball is fun for a while but then you get all like "What now?"
But anyways, still happy for the release!
Heroes of Frontier
Valthirian Arc II Review
Rise of Dragon Souls
Looking for a specific sprite
Well not just one, but a whole pack, I remember some time ago, i stumbled upon a school pack where all of the default RPGXP character have school uniform, thats what I need for my current game but I cant seem to find it anymore...
「Destitute」
YRPG Builder
author=SamCarsel
@Bakutex
For using YRPG. You won't need any programming skills. The event Editor is very offers everything what you could need for a RPG. I will write a documentation about everything users need to know about YRPG Toolkit. If you want there is also a feature called 'Lite-C Code', which allows you to use Lite-C (Programming Language of Acknex' Engine). But it's not necessary.
It's really timeconsuming to create assets. And free stuff is really rare.
Next step after completing my Toolkit, is searching for a model artist, who creates a template for my toolkit. Prices for professional models aren't cheap. But than everyone will be able to create 3D RPGs.
But at first I have to calculate all my costs. This project will be more expensive than I thought at beginning. To publish my Map-Editor would cost me 800 €. It's just the price for the License, which allows me to distribute special files of the engine. Without those Files, the map compiler won't work.
Without a Map Editor 200 €. Then people have to use the 3D Gamestudio Map Editor.
Next Question - how big will be a template of models?
A professional Model package with town, cave, dungeon, forest pack and a bundle of characters would cost something about 1000 €. I need more than just an indie license, becaue I will distribute all these models.
I thought about a crowdfunding project. Unfortunately kickstarter isn't available in Germany.
Therefore there would be just one solution. To take the risk of buying all this models from my own pocket and sell the Toolkit. If people buy Yume I will earn my investment back. If not I will be the loser.
Right now I am just a poor student. But I am sure, there will be a solution for our template problem. ;)
Damn, you cant use kickstarter? That sucks. But this project IS getting known here, so I guess you WILL earn you investment back. Good luck buddy, lookin' forward to this :)













