Monstructs: Didn't get to play but sounded interesting.
DreamDung: F**K MV; no saving in the dungeon + MV freezing on me = Unplayable; otherwise seemed like a good game.
HwSm: Got bored; was nice, but couldn't immerse due to F-MC. N2S: Find out how item stacks were coded.
re:Terrarium: Mech was nice, but that was the only point of interest (Class system was interesting.)
Boy&Slime: Buggy+MV; NewGame+ Mech is always nice to see.
DWA:LS: Too short to say much
MonstroCity: Mechanics were interesting: Monster-capturing + saturation system; suppose to be city-building too, but ehh.
UltDungMon: Monster catch mech; looked nice, but when I played demo, it wasn't really 'worthy' of being a commerce game.