CAP_H'S PROFILE
Projects to finish before leaving rpg maker:
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
1)Left Behind 2 - A game about love (A remake, the original was only 80% finished)
2)Route Through Peaks - A game about letting go (60% finished, currently on hiatus)
3)Burnt Ones - A game about criminals (10% finished, I probably will start anew)
4)Chain of Love - A chain game (0% finished)
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Maps Weekly!
Feedback first:
Waka, your maps are quite clear. Liberty's points are good. Other than that, there are not as much problematic. Try to give them little more personality.
Cash, I dislike this map. It's just messy. It looks more like a puzzle then piece of a map. Windows can't be on corners. Forest part is ugly, try adding some overlapping. The floor surrounding stairs is strange. Is it floor at all? Looks like wall to me (but you know me, I used doors as stairs). The paper belongs on wall, it's vertical. And It looks flat to me. May be caused by trees.
And now, It's time to start working on some more maps. I decided to make one change to please the pros. There will be two themes. One for less experienced mappers and the second one is something ridiculous for mcs.
Easy map
This one was promised several weeks ago and so it's no surprise, that it is a
Science Lab
It can be hard with limited resources, I was making one with 2k3 RTP and I lacked details. On the other hand making a scienca lab is piece of cake with any futuristic chipset.
Difficult map
I have something special for you. And an optional rule for those who wants to have it even harder. A Golden Week of 2k3 is running and so the rule is obvious. Use 2k3 RTP and nothing else. The theme is tricky and something we can usually see in Holland, not in a jRPG.
Houseboat
So, Is it challenging enuf? How many have you mapped before?
I'm looking forward to yer labs and boats!
Waka, your maps are quite clear. Liberty's points are good. Other than that, there are not as much problematic. Try to give them little more personality.
Cash, I dislike this map. It's just messy. It looks more like a puzzle then piece of a map. Windows can't be on corners. Forest part is ugly, try adding some overlapping. The floor surrounding stairs is strange. Is it floor at all? Looks like wall to me (but you know me, I used doors as stairs). The paper belongs on wall, it's vertical. And It looks flat to me. May be caused by trees.
And now, It's time to start working on some more maps. I decided to make one change to please the pros. There will be two themes. One for less experienced mappers and the second one is something ridiculous for mcs.
Easy map
This one was promised several weeks ago and so it's no surprise, that it is a
Science Lab
It can be hard with limited resources, I was making one with 2k3 RTP and I lacked details. On the other hand making a scienca lab is piece of cake with any futuristic chipset.
Difficult map
I have something special for you. And an optional rule for those who wants to have it even harder. A Golden Week of 2k3 is running and so the rule is obvious. Use 2k3 RTP and nothing else. The theme is tricky and something we can usually see in Holland, not in a jRPG.
Houseboat
So, Is it challenging enuf? How many have you mapped before?
I'm looking forward to yer labs and boats!
A Golden Week of RPG Maker 2003
Wake up! My gamepage is up!
Thanks Liberty, that was hyper fast (I haven't finished my terrible edit for title screen while it was pending).
Thanks Liberty, that was hyper fast (I haven't finished my terrible edit for title screen while it was pending).
Acaricah.png
I like artsy bullshit, but than all the same:
author=Pizza
A Pizza game with dialogue that isn't artsy bullshit?
WOW HOLY SHIT 5/5
A Golden Week of RPG Maker 2003
So, I started workin on my project and... It's not like I can finish. Either there will be no battles or...
I guess, that including four parallel stories is just too much (I have points, but not a single line was written yet, so).
So far I have bunch of maps and hat full of ideas and no 2k3 skills. I was searching for fade out command for several minutes.
I guess, that including four parallel stories is just too much (I have points, but not a single line was written yet, so).
So far I have bunch of maps and hat full of ideas and no 2k3 skills. I was searching for fade out command for several minutes.
Wyrm Warriors
So go and buy your copy, Linkis. It should fasten progress on 'Wyrmiors' too.
I started makin a map for Wyrmiors few weeks ago, but got stucked as i couldn't overcome a limitation I came across. I wanted to make it a bowl. So i started from the center. And as you can imagine I couldn't lead any path across the bottom half.
Luckily there is a genius idea on my mind. As soon as I get back to it I'll change it to a half-bowl. I'll make it bigger and the second part won't be included at all.
I started makin a map for Wyrmiors few weeks ago, but got stucked as i couldn't overcome a limitation I came across. I wanted to make it a bowl. So i started from the center. And as you can imagine I couldn't lead any path across the bottom half.
Luckily there is a genius idea on my mind. As soon as I get back to it I'll change it to a half-bowl. I'll make it bigger and the second part won't be included at all.
Let's Talk about Map Design
It's Ok if you are Kentona. The thing you aim for is that player won't notice it. My guess at least.
Help Me Out: A Survey
Maps Weekly!
What are you thinking about right now?
author=Lucas
Han didn't shoot first and I don't give a fuck about fans.
It can't be celebrated without the expanded universe. Which is not 'legit' anymore.
Maps Weekly!
Nice Colors, Owl Snow.
I started working on my project for A Golden Week, this week and I haven't worked with 2k3's RTP never before. It's interesting how its limits encourage me to explore capabilities more and therefore my skills get better.
Forest was the first map I headed to make. It's not the bestest and I won't be using it (probably). The Cabin is way too small and the bottom left corner is overcrowded. But here we go anyway.

I started working on my project for A Golden Week, this week and I haven't worked with 2k3's RTP never before. It's interesting how its limits encourage me to explore capabilities more and therefore my skills get better.
Forest was the first map I headed to make. It's not the bestest and I won't be using it (probably). The Cabin is way too small and the bottom left corner is overcrowded. But here we go anyway.















