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World In Danger
author=aquatorrent
just wondering, how easy is it to get 100% achievement in the game?
i'm planning to review it but since it's on steam and i kinda care about 100% completion, i think it might be better to ask first.
Apologies for the belated response, I only visit rpgmaker.net on an irregular basis. To answer your question, most of the achievements are fairly easy (half of which you unlock simply by completing the game). There are two that can be considered difficult: Getting an S-Rank in Boss Attack Mode and getting an S-Rank in all missions.
I've also send you a pm with some more information.
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[Review Request]
Name: World In Danger
Link: https://rpgmaker.net/games/8586/
Status: Completed
Genre: Action and Stealth
Estimated length: 3-4 hours depending on difficulty setting and how much of the optional content you wish to explore.
Small description: Top down action shooter with stealth elements. Similar to the classic Metal Gear games, including silly storylines and fun characters.
Special requests: Nothing specific, just an honest review.
Take note: This is a commercial game available trough steam. If you want to review it, send me a private message and I'll get you an activation key.
Link: https://rpgmaker.net/games/8586/
Status: Completed
Genre: Action and Stealth
Estimated length: 3-4 hours depending on difficulty setting and how much of the optional content you wish to explore.
Small description: Top down action shooter with stealth elements. Similar to the classic Metal Gear games, including silly storylines and fun characters.
Special requests: Nothing specific, just an honest review.
Take note: This is a commercial game available trough steam. If you want to review it, send me a private message and I'll get you an activation key.
World In Danger
author=sabao
Wow Colt, you're still at it? I have not seen a person from the old days in a long, long time.
Used to go by Klown on RPG Arena/Devscape/Sky Tower Games. Uh, did the Adventures of Manabat.
Yeah, I don't know when to quit; I just like making games.
I wasn't active on the other two sites you mention, but I did frequent Sky Tower Games a lot. Back in the day, that would be nearly 15 years ago. And I do remember the username Klown, tough I can't recall if we ever conversed.
The OneShot remake is now on Steam! (And on sale!)
I had the pleasure of playing the Steam version about a week ago. One hell of a game and a truly innovative and emotional experience.
Become/Design A Playable Character Contest
author=w00ki
Sounds really cool!
But, would it be accepted to register some cool and famous personas or their fictional identities as other recruits? I'm afraid you I'm too young to have my photo make sense in such game, but... aww, I'd really love to see Gerard Way (My Chemical Romance vocalist) as his second identity Party Poison! With colourful guns! And colourful suit! And colourful hair! And black-white enemies! And...
...
The real question is, do you accept applications from teens?
Ave,
w00ki
Thank you for your interest w00ki, but I regret to inform you the contest has recently ended (October 21th as described on the contest page).
It would have been completely acceptable for you to submit a famous or fictional character as your recruit profile. You wouldn't be the first person to do so.
And yes, teens were able to enter the contest. There was no age limit really.
Become/Design A Playable Character Contest
author=Tau
Wow Colt you're still working on this. Impressed haha, although what happened to your other project. Striker or something?
Haha, I don't know when to quit. ;) Besides I like making games.
That sort of grew into this. STRIKER was very ambitious but didn't play as well as I had hoped. I decided to redo the coding and switch to a more multiplatform engine (where XNA is limited to Xbox and PC, Unity can be deployed to any platform including mobile), but before doing so I wanted to learn how to use Unity (fortunately, you can code either C# or Java. Both of which I can do.) and to that end wanted to make a "small" game first... Things escalated ... And tadaa! This game was born.
It is a big throw back to PTEI's gameplay mixed in with Metal Gear styled stealth and bossfights. This is by far my most polished work yet.
Now I do know the ins and outs of Unity and I am fully preparing for a really ambitious project. But that is for later.
Glad to see your still on the rpgmaker scene Tau, I hope your planning on trying the contest as well.
World In Danger
author=EgyLynx
Unity? Really? Well... low intrest... good luck whose... hey that point winner can be are also... girl?
Anyway Let´s game begind...
Rah, where i seen whose lead?
I'm not sure what you asked exactly but I'll try to answer.
It is made with unity because it is:
- A. better suited to bring out on multiple platforms, PC, Mac, Mobile and even consoles.
- B. better suited for my style of games, mainly action games.
- C. provides a lot more freedom in programming then any RPG maker.
And of course the winner can get a female character. It is all up to the winner, regardless of the winner's actual gender.
The current participants, as in those who send in their World Army application and received a personalized demo can be seen here keep in mind, the ranking from Colt is just an example not a contestant.
Become/Design A Playable Character Contest
Greetings everyone, some of you might remember me from the past all the way back to the rm2k era for the PTEI (pokemon the evil inside) action games. Thats a good 12 years ago. I've never stopped making games but for the last year and a half I've been working on my latest project World In Danger using Unity. The game has already been approved on Steam Greenlight and is currently slated for release on late 2016 or early 2017.
View the latest trailer here Oh be sure to watch it till the end ;)
With the progress going swimmingly I wanted to do something fun, and came up with a contest. Where the winner will be made into or designs a playable character in the game. Plus other become-character-prizes for the runner ups and even a participation prize.
An example of my online friend Sergio, who helped with dialog in the game.
Your character could either be you yourself or even a character from your own game (even if that is a fantasy setting game, we'll work together and design a modern military version of them. Should be fun to do.)
To play the contest, all you will need to do is earn a high score in a personalized demo version of the game.
Interested in participating? Want more info?
Check out the blog post on World In Danger's game page here on rpgmaker.net
Or
Go directly to the contest website on the World In Danger website.
Or
...
If you've fully watched the trailer go to the World Army website (for those who like ARG'ing ;) )
View the latest trailer here Oh be sure to watch it till the end ;)
With the progress going swimmingly I wanted to do something fun, and came up with a contest. Where the winner will be made into or designs a playable character in the game. Plus other become-character-prizes for the runner ups and even a participation prize.
An example of my online friend Sergio, who helped with dialog in the game.
Your character could either be you yourself or even a character from your own game (even if that is a fantasy setting game, we'll work together and design a modern military version of them. Should be fun to do.)
To play the contest, all you will need to do is earn a high score in a personalized demo version of the game.
Interested in participating? Want more info?
Check out the blog post on World In Danger's game page here on rpgmaker.net
Or
Go directly to the contest website on the World In Danger website.
Or
...
If you've fully watched the trailer go to the World Army website (for those who like ARG'ing ;) )
Screenshot Survival 20XX
author=DragolHahaha, I know right. :)
I can't believe that you are still making games about yourself :P
It started out that way and I stuck with it for a lot of games in the past; I prefer going by my real name nowadays when making/releasing a game. In order to avoid confusion. Or should I chance it to something really pretentious like: "The Artist Formerly Known as Colt". :P
In the RPGmaker community I am know as Colt and that is why I stuck with the username when posting here. Better yet, when I started to post here again it appeared my 8 year old account (and games) where still functional, so why bother with a new account.
Since this is a screenshot page here are some gifs from a couple of action scenes in the game. Be warned, they are fairly large and could take a little while to load
I call this one: "Our ninjas are better"
And this one is called: "Bringing a gun to a knife fight"
I am trying to bring back the sprite based action scenes as they appeared in PTEI2 and I recon it is going pretty well. Do you agree?
Psst... don't forget: World In Danger Become-A-Playable-Character-Contest ;)