DORIANDAWES'S PROFILE
DorianDawes
106
"These are the darkest things we kept, the secrets we dare not tell. You cannot see for the shadows up ahead. All is dark, all is dark. Farewell." -The Prince of Pain
I am a corrosive substance masquerading itself as a consistently broke author living off of his folks. My published fiction is out there somewhere in places you should probably not be looking, and I have currently stepped down as creative director for an art magazine as I am seeking to actually be paid for my services. These are things which no one here would care to know.
I have recently picked up independent gaming as a hobby interest and I am fascinated by the idea of using the rpgmaker software as a means of creating interactive art. Working on learning the software in an attempt to implement my strange fiction into an alternative medium.
Despite my prickly surface, I have a pulpy and quite sweet disposition...like a pineapple.
Personal interests include dark ambient/experimental/modern-classical/wtf-even-is-that music, including/but not limited to: Coil, Atrium Carceri, the Anarcocks, Current 93, Sopor Aeternus & the Ensemble of Shadows, and the occasional 80's post-punk/synthpop revival type shit. I enjoy the fiction of Clive Barker, Thomas Ligotti, William Burroughs, and H.P Lovecraft.
Favorite games (in no order whatsoever) include: Majora's Mask, Yume Nikki, Madness Returns, Chzo Mythos, .flow, Space Funeral, and Exmortis.
I enjoy the visual artwork and films of the Brothers Quay, Jiri Barta, Chet Zar, Zdislaw Beksinski, Jodorowsky, Francis Bacon, Kenneth Anger, and Jan Svankmajer.
I love collaborating with people, and while my pixel art skills are in question (no question actually, they're pieces of shit), my brain is a never-ending resource of thoughts, visions, dreams and strange characters. Working with creative people of different talents to bring something fresh, exciting and beautiful is always a pleasure. Feel free to spam my email if you'd like to work with me.
I am a corrosive substance masquerading itself as a consistently broke author living off of his folks. My published fiction is out there somewhere in places you should probably not be looking, and I have currently stepped down as creative director for an art magazine as I am seeking to actually be paid for my services. These are things which no one here would care to know.
I have recently picked up independent gaming as a hobby interest and I am fascinated by the idea of using the rpgmaker software as a means of creating interactive art. Working on learning the software in an attempt to implement my strange fiction into an alternative medium.
Despite my prickly surface, I have a pulpy and quite sweet disposition...like a pineapple.
Personal interests include dark ambient/experimental/modern-classical/wtf-even-is-that music, including/but not limited to: Coil, Atrium Carceri, the Anarcocks, Current 93, Sopor Aeternus & the Ensemble of Shadows, and the occasional 80's post-punk/synthpop revival type shit. I enjoy the fiction of Clive Barker, Thomas Ligotti, William Burroughs, and H.P Lovecraft.
Favorite games (in no order whatsoever) include: Majora's Mask, Yume Nikki, Madness Returns, Chzo Mythos, .flow, Space Funeral, and Exmortis.
I enjoy the visual artwork and films of the Brothers Quay, Jiri Barta, Chet Zar, Zdislaw Beksinski, Jodorowsky, Francis Bacon, Kenneth Anger, and Jan Svankmajer.
I love collaborating with people, and while my pixel art skills are in question (no question actually, they're pieces of shit), my brain is a never-ending resource of thoughts, visions, dreams and strange characters. Working with creative people of different talents to bring something fresh, exciting and beautiful is always a pleasure. Feel free to spam my email if you'd like to work with me.
Search
Filter
Structure of the GOTHIC Tale
I really liked this list, but you're going to have to give better reasons for listing the Matrix as a modern-gothic film. The roles of transformation and character development are themes universal to any great fiction story, regardless of genre. Peter Parker goes from geek to Spiderman, but that doesn't make it gothic. The Matrix is more closely related to dystopian cyberpunk literature than gothic-horror, it also completely lacks the aura and atmosphere of despair that remains the defining backbone of the genre.
Also, the horror as action element is not altogether accurate. There are plenty of horror novels that are not gothic with an emphasis on character rather than plot, films included. The French horror film Martyrs comes to mind, as well as the surreal classic, Possession. Neither of these films could lay claim to the gothic, but neither of them fall in line with the plot outlines you've given to what makes a horror story.
My point being, this is a great list for defining the difference between the two, unfortunately it is lacking in the sense that it thinks it knows everything, when there is so much it misses.
Concluding, if the gothic story is a morality-tale, then what pray tell you is the moral behind the Call of Cthulhu?
Mankind's endeavors are fruitless and meaningless and the arbitrary concepts of good and evil don't apply to ancient alien-gods?
Both genres are a bit more broad than what you've listed here, and people are merely better off just trying to tell a scary as shit story than looking out outlines previously laid down by their predecessors. You're better off thinking about what terrifies you, what the story means to you, and then writing it from that personal, frightening perspective.
Face your demons, and then scare us with them.
tl;dr: Good essay, but the research remains inadequate.
Also, the horror as action element is not altogether accurate. There are plenty of horror novels that are not gothic with an emphasis on character rather than plot, films included. The French horror film Martyrs comes to mind, as well as the surreal classic, Possession. Neither of these films could lay claim to the gothic, but neither of them fall in line with the plot outlines you've given to what makes a horror story.
My point being, this is a great list for defining the difference between the two, unfortunately it is lacking in the sense that it thinks it knows everything, when there is so much it misses.
Concluding, if the gothic story is a morality-tale, then what pray tell you is the moral behind the Call of Cthulhu?
Mankind's endeavors are fruitless and meaningless and the arbitrary concepts of good and evil don't apply to ancient alien-gods?
Both genres are a bit more broad than what you've listed here, and people are merely better off just trying to tell a scary as shit story than looking out outlines previously laid down by their predecessors. You're better off thinking about what terrifies you, what the story means to you, and then writing it from that personal, frightening perspective.
Face your demons, and then scare us with them.
tl;dr: Good essay, but the research remains inadequate.
Demo Available
There's been set up an official tumblr blog for the project. Fortunately a good deal of my projects have at least made it out of that region, but mainly in my short stories and novels (short stories published, whoop, novels are still a work in progress). My collaborative projects just tend to fade away into nothing where I'm just standing in an empty room holding all the notes and concept work and storyboards and script in my arms going, "HELLO? ANYONE OUT THERE?" Oh well. thephobiaproject.tumblr.com is where the first bits of information will go.
Demo Available
Apologies and Explanations
Most everything I do is backed up, merely unprepared in this medium. Most of my important work, such as my writing, already exists elsewhere in dropbox. So my novel is safe, my music is safe, unfortunately the game was lost. Again, apologies, and a bit of an 'ouch' to end upon.
Apologies and Explanations
I have ideas, been playing some wonderful classics lately, and reading some lovely books. Will return when time allows me to indulge in this medium again.
Thank you so much for the support.
Thank you so much for the support.
Broken Vessel
Kumada, thank you for the words, though I think I'd like to stress that this game, while having a brief similarity in the desire to create a nightmarish environment for the protagonist based off his own fears, is a far-cry from anything Silent Hill-related.
This isn't me "doing Silent Hill" it's...dear, Lord...I feel sorry for anyone trying to categorize just what this awful things is, haha. It's weird humor, odd imagery, I've got a masked man feeding floating heads in a sewer like they were ducks on a river, the mothman is a primary character, a cockroach in an apron, a child-eating plant, and a "Dead-Meat Circus".
If you were to put an adjective to describe all that, "Silent Hill" is not what comes to mind...in fact, the word "special" does, in that sort of, let's put this thing in the corner and hope it goes away.
Regardless, I'm glad you're looking forwards to it, and I sincerely hope that I can deliver an immersive experience, and at the very least an engaging story, which is all that anyone can hope to do. I just hope nobody goes into this thinking they're going to be fighting monsters with a crowbar or running away from Pyramid Head, as they might become very cross with me when they find out it's just a simple adventure game with some pretentious whining sprinkled throughout.
I don't want to get any nasty letters, "WHERE'S MY SEXY NURSES?!"
You can understand my aversion to creating the wrong idea in anyone's head!
This isn't me "doing Silent Hill" it's...dear, Lord...I feel sorry for anyone trying to categorize just what this awful things is, haha. It's weird humor, odd imagery, I've got a masked man feeding floating heads in a sewer like they were ducks on a river, the mothman is a primary character, a cockroach in an apron, a child-eating plant, and a "Dead-Meat Circus".
If you were to put an adjective to describe all that, "Silent Hill" is not what comes to mind...in fact, the word "special" does, in that sort of, let's put this thing in the corner and hope it goes away.
Regardless, I'm glad you're looking forwards to it, and I sincerely hope that I can deliver an immersive experience, and at the very least an engaging story, which is all that anyone can hope to do. I just hope nobody goes into this thinking they're going to be fighting monsters with a crowbar or running away from Pyramid Head, as they might become very cross with me when they find out it's just a simple adventure game with some pretentious whining sprinkled throughout.
I don't want to get any nasty letters, "WHERE'S MY SEXY NURSES?!"
You can understand my aversion to creating the wrong idea in anyone's head!