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Song of the Bereaved
Look what I got from the artists, a ref sheet and a standing sprite for the MC!
Their name will be Kadena, derived from Cadence, which means 'in rhythm', do you think their name fits them visually?
Their name will be Kadena, derived from Cadence, which means 'in rhythm', do you think their name fits them visually?
Song of the Bereaved
I've just updated the prototype! The 2nd prototype includes:
- Grid Battle System
- Area of Effect skills
- Maps that are more similar to what it will be
- Story Progression
- Updated title screen (still the prototype version, so it's a little goofy)
Known issues:
- Skill window offset is too high
The assets used are still placeholders, it will be changed in the future version!
Please check our entry on the itch.io page as well, thank you!
Our IGMC Entry
- Grid Battle System
- Area of Effect skills
- Maps that are more similar to what it will be
- Story Progression
- Updated title screen (still the prototype version, so it's a little goofy)
Known issues:
- Skill window offset is too high
The assets used are still placeholders, it will be changed in the future version!
Please check our entry on the itch.io page as well, thank you!
Our IGMC Entry
Song of the Bereaved
Currently working on the second prototype to show off the battle system and the map, but got a little bit delayed because of some technical stuff.
In the meantime, here're some screenshots of the second prototype while I fix the update~
In the meantime, here're some screenshots of the second prototype while I fix the update~
Song of the Bereaved
I'm back with the MC and other important NPCs~
the ones that will appear in the IGMC version (hopefully) are:
A kid that volunteered because she wanted her little brother to live a better life (the MC promised to take care of her brother)
An ex-martial arts instructor who is also a veteran of the last war
and an informant who actually knows behind the scene of what happened back then
no fixed name yet, we'd like to give them names that actually mean something, but as of now, we call them D, B, and G (if you have suggestions on what to name them, however, feel free to drop them in the reply)
also, their colors might change in the actual game
the ones that will appear in the IGMC version (hopefully) are:
A kid that volunteered because she wanted her little brother to live a better life (the MC promised to take care of her brother)
An ex-martial arts instructor who is also a veteran of the last war
and an informant who actually knows behind the scene of what happened back then
no fixed name yet, we'd like to give them names that actually mean something, but as of now, we call them D, B, and G (if you have suggestions on what to name them, however, feel free to drop them in the reply)
also, their colors might change in the actual game
Song of the Bereaved
I decided to use floating textbox for Song of the Bereaved!
It will increase in length as I add more lines, wow
As usual, assets are still placeholders. But I will frame the MC shortly.
What do you think? I think floating textbox is cool
It will increase in length as I add more lines, wow
As usual, assets are still placeholders. But I will frame the MC shortly.
What do you think? I think floating textbox is cool
Whatchu Workin' On? Tell us!
Made a blog about the decision for my game, Song of the Bereaved.
The decision revolves around UI and screen resolution problems on RPG Maker VX Ace.
You can read it here
Also, posted the initial design for the menu for the game.
The decision revolves around UI and screen resolution problems on RPG Maker VX Ace.
You can read it here
Also, posted the initial design for the menu for the game.
Song of the Bereaved
I've talked with the team about how the game will progress. Communication is critical, but you must ensure others understand your intention.
I'm glad they understood my scribbles
The game will have 4 stages, the first one is on the way to the gate of the wall of a fallen kingdom, then inside the ruined town after the villager moved, and the next is onto the cathedral or what is left of it, and end in the big castle where the monster rests before going on another rampage.
Do you get it from this scribble?
I'm glad they understood my scribbles
The game will have 4 stages, the first one is on the way to the gate of the wall of a fallen kingdom, then inside the ruined town after the villager moved, and the next is onto the cathedral or what is left of it, and end in the big castle where the monster rests before going on another rampage.
Do you get it from this scribble?
Whatchu Workin' On? Tell us!
author=Archeia_Nessiahauthor=EmperorsThank you!
Currently working on a project for IGMC called Song of the Bereaved, just finished the first finalized design for the MC.
So pretty!