ERYNDEN'S PROFILE

Erynden
Gamers don't die, they respawn.
1702
I've been messing around with RPG Maker programs since 2005, but haven't released a single game yet. Been reworking on the same old idea I had for years now while getting distracted by new ones.

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What are you thinking about right now?

I am actually quite upset at the moment. There are resources I want buy on Steam for the 60% off sale, but I am unable to purchase them because I don't own the Steam version of RPG Maker Vx Ace. I don't want to buy another RPG Maker Vx Ace just so I can download resources that I want. Why is that even a thing? T_T

Now waiting for a response from Steam support...

Screenshot Survival 20XX

For the first map, does the FSM trees (or is it Mack N' Blue?) match well with the VxAce RTP tileset and if the grass-ground-border-thingy makes the map look weird/worse? I was using it for consistency of how the insides of the houses are, shown in the 2nd picture.

I just realized I forgot to adjust the map size of the interior before taking a screenshot. oTL

What are you thinking about right now?

Got an Amazon gift card as an early present from a relative, went to see if I can buy a $50 Steam gift card with it and I find out that the $50 Steam gift card costs $60 on Amazon... T-T

[RMVX ACE] Main Menu Help~

Thank you and sorry. Thank you for your reply, sorry that it takes me a week to say I don't fully understand. What I primarily don't understand, as of right now, is changing the item_rect method to making it vertical. I did fiddle with it, but nothing came close for me to actually making it vertical. I'm doing something very wrong here. XD

What are you thinking about right now?

author=nhubi
Why would that cause you misery...?

Misery is prolly too strong of a word, but yeah, every since they found that game my friends kept teasing me for a bit. "Hey, Jacob, what was bigfoot like," and stuff like that. XD

[RMVX ACE] Main Menu Help~

Sorry for the double post, but I think this is my bad. Did I post in the wrong section? Should I have posted in the Programming & Plugins?

What are you thinking about right now?

Ever since my friends found this game, they haven't stopped teasing me about it for the last couple of days. I figure, I'd share my misery with you guys and gals while I'm at...

[RMVX ACE] Main Menu Help~

For starters, I am using Yanfly's Menu Engine, Party sized menu, and Party system with only minor differences from the original scripts.

My problem is, I am only having 3 party members for the duration of the game and that leaves with my main menu, as of right now, looking very... awkward. So, what I am trying to change is that instead of the main menu showing the actors horizontally, I want them to be displayed vertically plus with some extra stats displayed.

Here is how it looks currently:

Here is how I want it to end up looking(Excuse the horrible picture):

The Gold window and the location window, I probably(hopefully) can do something about that on my own, but the Actor Status Window, I have no idea how I can do that on my own.

[RMVxAce] Combat Formula checking multiple status ailments.

Thanks, GreadRedSpirit. You've been a big help. ^.^

Um, one more thing. Is there a way to see how much damage a particular skill will do in the skill's description before using or would the person have to wait and see how much damage the skill will do once used? So that in the description, after a.atk-b.def has been calculated, you'll know how much damage the skill will do before using it.

[RMVxAce] Combat Formula checking multiple status ailments.

I'm looking to make a skill do damage based on the number of status ailments that has been inflicted upon an enemy. To an enemy without any status ailments, the skill will do it's normal damage. However, with an enemy inflicted with 1 status ailment, the damage will increase by 25%, and an enemy with (2) status ailments the damage will increase by 50%, and so on.