HAPPY'S PROFILE
I'm a very big fan of music of japanese role playing games for it has influenced me throughout my life since my early childhood. The day I saw Nobuo on the stage in front of me I decided I too will become a composer one day. It has been 9 years since that day.
You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.
You can't find my works anywhere right now, but that will change very soon this year as I will be contributing several original tracks for RMN Music Pack 2.
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Long time lurker, first timer register...er?
Welcome man! Cool of you to register and say hello. It always makes me happy when people decide to engage with the community.
Hopefully you'll enjoy your stay! Or can I say that since you have a history of lurking for decades... Looking forward to your contributions then!
Hopefully you'll enjoy your stay! Or can I say that since you have a history of lurking for decades... Looking forward to your contributions then!
Composer looking for a project
My name is Matias Heimlander. I am video game music enthusiast located in Helsinki, Finland. I have worked on video games as a hobby for 12 years and composed music for them for 5 years.
I am looking for to compose an original soundtrack for a game project which is nearing completion, or is already complete. I am specifically looking for a project that is set to be released some time "soon", like during the next year, so that I could actually complete the soundtrack in a focused time frame and have it in my portfolio.
As of this moment I don't have very recent, complete and polished samples to show off, but here is a short demo I created in three days for another indie game project, that turned out to have a composer already. These songs are impressions on the visual material of the game. They were created in small time frame, with no extensive polish or further attention to extreme details.
Listening on 1080p video quality gives you the best audio quality:
I have composed a lot in very melodic an expressive style, similar to what you often hear in the japanese type role playing game genre, but I am more than willing to compose with other approaches and styles too, like with more ambient approach, for example. As far as instrumentation, and musical genre references go, I believe I have a lot to offer.
If I receive an interesting proposal, I am willing to create a free demonstration of what sort of music I could create for your game.
My rates are very affordable and flexible for hobbyist and indie-scaled projects.
Looking forward to hear back from you!
I am looking for to compose an original soundtrack for a game project which is nearing completion, or is already complete. I am specifically looking for a project that is set to be released some time "soon", like during the next year, so that I could actually complete the soundtrack in a focused time frame and have it in my portfolio.
As of this moment I don't have very recent, complete and polished samples to show off, but here is a short demo I created in three days for another indie game project, that turned out to have a composer already. These songs are impressions on the visual material of the game. They were created in small time frame, with no extensive polish or further attention to extreme details.
Listening on 1080p video quality gives you the best audio quality:
I have composed a lot in very melodic an expressive style, similar to what you often hear in the japanese type role playing game genre, but I am more than willing to compose with other approaches and styles too, like with more ambient approach, for example. As far as instrumentation, and musical genre references go, I believe I have a lot to offer.
If I receive an interesting proposal, I am willing to create a free demonstration of what sort of music I could create for your game.
My rates are very affordable and flexible for hobbyist and indie-scaled projects.
Looking forward to hear back from you!
The official English 2k3 version is out!
RMN Snews - Issue #23
1. What is your personal TODO list?
- I'm working on completing an actual proper game concept. On the side I am working out, studying japanese and as always, I'm still on my long quest to become a proper video game music composer.
2. How many other RM or dev communities are you active in?
- Sadly, my community activity has been lacking as of late
3. What is your current role at RMN?
- My role? Absent! I liked to organize composing events, but I always felt I needed a lot more practice under my own belt, so I've been avoiding spotlights for a while.
4. Are you satisfied with your current participation on RMN?
- No. I'll be making a comeback some day, though, but I actually need to lay down the ground work first.
5. Do you feel you are empowered to accomplish what you want to accomplish?
- Empowered? As in capable? I sure hope so, and I am working towards improving myself, but are we ever truly satisfied or complete?
6. What are you expecting from me?
- To keep on rockin' Seriously though, solidarity and compassion.
7. What aspects of RMN are you disatisfied with or concerned about? (functionality, trends, certain members, leadership, etc...)
- We need more strong role models encouraging positive interaction.
8. If you were running RMN, what would you do? Who would you recruit to help you?
- It's hard to say what I'd do different. I haven't really given the scheme that much of thought. I have a great appreciation for the amount of time and effort kentona has been putting in this site and community, however.
9. How long do you think you will be with RMN (in any capacity)?
- Always. I dream that if RMN ever ends up in any sort of recorded form of history, my name will be there. ...
10. Is there anything you wish to say?
- If you think you're boring and that you didn't find this post particularly interesting, then we're alike! Drop by to say hello!
- I'm working on completing an actual proper game concept. On the side I am working out, studying japanese and as always, I'm still on my long quest to become a proper video game music composer.
2. How many other RM or dev communities are you active in?
- Sadly, my community activity has been lacking as of late
3. What is your current role at RMN?
- My role? Absent! I liked to organize composing events, but I always felt I needed a lot more practice under my own belt, so I've been avoiding spotlights for a while.
4. Are you satisfied with your current participation on RMN?
- No. I'll be making a comeback some day, though, but I actually need to lay down the ground work first.
5. Do you feel you are empowered to accomplish what you want to accomplish?
- Empowered? As in capable? I sure hope so, and I am working towards improving myself, but are we ever truly satisfied or complete?
6. What are you expecting from me?
- To keep on rockin' Seriously though, solidarity and compassion.
7. What aspects of RMN are you disatisfied with or concerned about? (functionality, trends, certain members, leadership, etc...)
- We need more strong role models encouraging positive interaction.
8. If you were running RMN, what would you do? Who would you recruit to help you?
- It's hard to say what I'd do different. I haven't really given the scheme that much of thought. I have a great appreciation for the amount of time and effort kentona has been putting in this site and community, however.
9. How long do you think you will be with RMN (in any capacity)?
- Always. I dream that if RMN ever ends up in any sort of recorded form of history, my name will be there. ...
10. Is there anything you wish to say?
- If you think you're boring and that you didn't find this post particularly interesting, then we're alike! Drop by to say hello!














