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RPG Maker VXAce Damage Flow
10/10 would read again
Really good job at clarifying some of the steps of damage calculation. I would add that Critical damage can be quickly modified in line 383 of Game_Battler in the core scripts (as I believe many people will find 300% damage from a crit to be a bit on the strong side, especially when you see your own actors getting crit'd).
Really good job at clarifying some of the steps of damage calculation. I would add that Critical damage can be quickly modified in line 383 of Game_Battler in the core scripts (as I believe many people will find 300% damage from a crit to be a bit on the strong side, especially when you see your own actors getting crit'd).
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