ILLY'S PROFILE

Some Kind of Staff of RMN

Formerly Cecil Beoulve
Also Izlude
And Ashe
King of Grayscale 2
Sequel to King of Grayscale, a black and white gameboy-esque title!

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The influence is too strong! (Illy LP's Darkest Dungeon)

Its video #36 if you're wanting to know~

Edit - Yeah Cap, you died in the wipe that took out Psy XD

The influence is too strong! (Illy LP's Darkest Dungeon)

Last video was pretty devastating. I might take a break til I get some more people to sign up here.

Super RMN World 2: Yoshi's Archipelago

Halibabica updates to Tall Tops Forest finished! The updated version is now posted. Hopefully this'll be the last update I need for it.

Super RMN World 2: Yoshi's Archipelago

author=halibabica
Illy's Tall Tops Forest:- I have a couple beefs with the placement of the bonus room's entrance. It's really close to the 1st flower, and it's really far from the Yoshi you need to complete it. I was going to suggest NOT needing Yoshi for it, but if you moved the entrance to the other pipe further along in the stage, I think that would balance it out.

- I was weirded out by the ? sign that had no message. As for the invisible block above it, I think that's okay where it is, even without the sign to clue it. The area around it is relatively safe to fall into if an unsuspecting player bumps their head, so it should be fine.

- Before the midpoint, there are two branches on both sides of a tree that line up perfectly with each other. Although the 1-tile gap isn't a huge deal, it could take someone by surprise. It'd be best to move one branch higher or lower so it's obvious they aren't connected. Personally, I'd move the left branch down one.

- The fire flower near the P-switch is the wrong style. Gotta use SMW! Same for your 1-ups, actually.

- Um, since the P-switch turns flowers into blocks (SMBX is so dumb), I think it'd be best to swap the positions of those two items.

- I need to compliment how the P-switch 1-up is hidden. That's exactly what I was hoping to see when I thought the rest of the switch's time would go to waste.

This is a nice stage. It stays within respectable limitations while remaining interesting to play through. Great stuff for W1.


This has been updated again, I replaced the fireflowers with leaf powerups, but being its a SMW stage that isn't underwater I dunno if you'd rather use those or switch them back to the SMW fire flowers. As for the Yoshi placement I noticed this predicament and moved the Yoshi block right above the pipe entrance. I'll also move the branch and dragon coin/flower as suggested, and switch the styles to match for the 1ups.

Super RMN World 2: Yoshi's Archipelago

author=Solitayre
I also owe hali an apology, I didn't think there was enough interest left in the community to do another full sized community game but you're all proving me wrong!

Yeah, I wanted to participate in the first one, little did I know making levels wouldn't be as hard as I thought they would be.


Edit - On another note, I updated Tall Tops Forest - took out the ? sign, moved the Yoshi before the pipe where you need him, replaced the fire flowers with leaf powerups, and spread out the blocks next to the shell kicking goomba. It should be ready to go now! I'll probably wait for more feedback on Grumbly Goomba Causeway before I update it, cuz I'm getting mixed signals back and forth XD

The influence is too strong! (Illy LP's Darkest Dungeon)

I need more bodies and I'm tired of keeping them as Randy, so I'm gonna use some of my other non-RMN related frands to fill gaps.

Delve into the Dungeon: RMN Plays!

Libby those are both episode 16 XD

Super RMN World 2: Yoshi's Archipelago

Thanks for the feedback guys!

@Animebryan - Yeah, several people have mentioned the ? sign - in all honesty, I had no idea they had messages attached to them before! I'll probably just remove it, that platform with the hidden 1-up is out-of-place enough to raise suspicion. As for the three blocks next to the goomba that kicks the green shell you cant get to, like every time I tested this map I got there while the P block was still active from right before, so I put an interesting spot where if you got there with enough time left on the P block the goomba would kick the shell in enough to trigger all three. I'll have to test it again to make sure this is the case, though!

FINAL FANTASY: RECORD KEEPER

author=LockeZ
I just tried it on my phone, which uses a different internet service than my computer, and it still doesn't load! I think JosephSeraph has hacked into your Google Drive account.


The influence is too strong! (Illy LP's Darkest Dungeon)

Well I finally watched a tiny bit of Darkest Dungeon, a game I've had in my library for a while now - I can't wait any longer! So I decided I would start a new thread and invite people interested in being party members as I venture through the game much like how Liberty is doing! If you haven't seen Libby's streams of the game, I recommend checking them out - her original thread can be found HERE;

https://rpgmaker.net/forums/topics/21018/

I haven't opened this game yet, and I only watched one of Libby's streams for a few minutes to keep that unknown factor so you all can witness me make all the same blunders Libby did on her first runs~

For those of you that want to party up, just check out the classes on Libby's page in the link above and post here with which one you'd like to play as!

-Current Crew-
UPRC (Crusader)
Happy (Plaguedoctor)
Oshun (Crusader)
Kloe (Grave Robber)
Paine (Hellion)
Fifi (Man-at-Arms)
Lonerli (Crusader)
Rush (Highwayman)
Blueperiod (Vestal)
Ashe (Leper)

-Pending Crew-
Gourd_Clae (Abomination)

-They Will Be Remembered-
Frogge (Bounty Hunter)
Ratty (Antiquarian)
Psy (Abomination)
Capage (Hellion)
Bart (Occultist)
Crispy (Vestal)
Pandamonia (Grave Robber)
Illy (Crusader)
Liberty (Arbalest)
Pentagon (Occultist)
Mawk (Leper)


For those interested in seeing these videos, the playlist is right here~