JAGUER91'S PROFILE
Jaguer91
87
Hey there, this is Jaguer, a random person trying to make a decent RPG. I've been working on different projects for a while, but due to a lot of reasons I could never finish any of my games(I even lost a few projects when my old pc died), however all this time has helped me to improve my story line a lot, so hopefully this new project can have all the good things from my old ones.
In regards to me? Well, I really try to be "nice", but I'm an asshole most of the time <3
In regards to me? Well, I really try to be "nice", but I'm an asshole most of the time <3
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Controversial Topics In Your Game
Thanks for the mentruation idea, guys, I already added a lot of crazy and disturbing things, but this one will be a bonus.
Trying too hard?
I'll just say I started my first game 2 years ago, during that time I ended up making like 7 different games and I cancelled most of them, mainly because I always thought they were too bad or just lack of motivation to keep them up. There was a time when I just got tired of making games and stopped for some months, I felt like it wasn't worth my time (keep in mind no game is worth your headaches), but then I started again.
This has been happening to me for the past 2 years, I was never satisfied with my games and I just ended up cancelling them before showing them, I think it was a mistake, that's why I'm doing things differently now, I decided to work on a single project from now on.
I started working on a game I created like 6 months ago, my idea this time is to apply the best of each game I've created in the past, I know this project is kinda ambitious but I'm not looking for perfection this time, my only goal is to finish it no matter what. I always failed to get done with my projects, I always looked for perfection and ended up killing my motivation and never finishing the game..
I've been working on it for like 1 month so far and I guess I still have like 1 or 2 more months to at least release a demo, but I'll get there this time. So don't let your desires for perfection kill your motivation, if you care so much for it, you can make sure your game is not that bad, at least it will be above average, just look at any game released on this website, they're far from perfection, but yet a lot of people like them. Keep that in mind and just finish your game, get feedbacks and improve once you know how good or bad you did it.
This has been happening to me for the past 2 years, I was never satisfied with my games and I just ended up cancelling them before showing them, I think it was a mistake, that's why I'm doing things differently now, I decided to work on a single project from now on.
I started working on a game I created like 6 months ago, my idea this time is to apply the best of each game I've created in the past, I know this project is kinda ambitious but I'm not looking for perfection this time, my only goal is to finish it no matter what. I always failed to get done with my projects, I always looked for perfection and ended up killing my motivation and never finishing the game..
I've been working on it for like 1 month so far and I guess I still have like 1 or 2 more months to at least release a demo, but I'll get there this time. So don't let your desires for perfection kill your motivation, if you care so much for it, you can make sure your game is not that bad, at least it will be above average, just look at any game released on this website, they're far from perfection, but yet a lot of people like them. Keep that in mind and just finish your game, get feedbacks and improve once you know how good or bad you did it.
Infinity IV: Open Source
Infinity 3 Review
Compatibility problem: Yanfly & MOG Battle engine
author=kory_toombs
The problem seems to be that the Yanfly hud window is going overtop the other hud. This is not a clash, it's actually working perfectly fine.
Edit:
Try reducing the window size in Yanfly's script. I'm not 100% sure this will solve your problem though.
Well thank you, I'll give that a try too, actually I think I'm asking too much, trying to make both battle systems compatible is not something easy to do, at least not for a "noob" like me xD
Compatibility problem: Yanfly & MOG Battle engine
Hello people, I've been having a little problem with these wonderful battle system scripts. Firs off my main battle system is the Yanfly's one, but I always liked the features of MOG battle engine (most of my scripts are from them), so I tried to use the best of both to make a nice battle system, I didn't had any big problem, but there is something that I don't like, the fact that both huds overlay each other. I've tried to modify commands in order to hide the Yanfly/Default hud, but I didn't have any luck. When I use both scripts I get the next result:
I don't have this problem when I use just one script though:
MOG only:
Yanfly only:
Does anyone have any idea about what to do? I'd like to hide the Yanfly hud but keep using the features of the battle system like pop ups, hotkeys and such. If I don't find a solution I'll just keep using the Yanfly's one.
I don't have this problem when I use just one script though:
MOG only:
Yanfly only:
Does anyone have any idea about what to do? I'd like to hide the Yanfly hud but keep using the features of the battle system like pop ups, hotkeys and such. If I don't find a solution I'll just keep using the Yanfly's one.
The YouTube Poop World
Controversial Topics In Your Game
Well, I'd like to know your thoughts on this, what do you think about adding controversial topics in your game? By controversial I mean topics that might be taken like offensive or unpleasant for some people.
I'll give some examples BUT keep in mind I don't think MOST of them are offensive or unpleasant at all, nonetheless some people will dislike them. Some examples are: homosexuality, racism, dark humor, sexism, incest, blasphemy, etc.
I, myself, don't mind a game with any of these topics, in fact the game I'm working on will have some of them (yeah, some characters are gay). So what do you think? Would play a game with these topics? Why yes or not? What about your own game? Discuss
I'll give some examples BUT keep in mind I don't think MOST of them are offensive or unpleasant at all, nonetheless some people will dislike them. Some examples are: homosexuality, racism, dark humor, sexism, incest, blasphemy, etc.
I, myself, don't mind a game with any of these topics, in fact the game I'm working on will have some of them (yeah, some characters are gay). So what do you think? Would play a game with these topics? Why yes or not? What about your own game? Discuss
Pointless Actions Review
You're welcome, to be honest this is one of the few RPG Maker games I've played for longer, I usually get bored quickly with most of them, I have to say this one caught my interest. I guess I'm mostly into comedy games with some freedom to do whatever you want.
I'd like to let you know my rating might seem bad, but actually I rate most games this way, I almost never rate with 3 or 4 stars lol, it's just me, 2 stars to me are like 3 or 4 for other people. Also my rating here is about the game overall, the impact of the game is still an important aspect to me.
And well, your game still has a lot of potential, if you improve some aspects and maybe add more freedom to the player, I'm sure it will be a lot better, and trust me, you don't need a lot of scripts or a complex story to make your game as good as those "great" games out there.
PD: I still have a long way to learn english, I slightly improved by talking a lot to people xD And I hope you can review my game when I finish it too, it's been months since I started it and can't get to finish yet.
I'd like to let you know my rating might seem bad, but actually I rate most games this way, I almost never rate with 3 or 4 stars lol, it's just me, 2 stars to me are like 3 or 4 for other people. Also my rating here is about the game overall, the impact of the game is still an important aspect to me.
And well, your game still has a lot of potential, if you improve some aspects and maybe add more freedom to the player, I'm sure it will be a lot better, and trust me, you don't need a lot of scripts or a complex story to make your game as good as those "great" games out there.
PD: I still have a long way to learn english, I slightly improved by talking a lot to people xD And I hope you can review my game when I finish it too, it's been months since I started it and can't get to finish yet.