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RETROMANIA!
Getting To The Next Level: Is Patreon a good idea to consider moving forward?
while i totally understand your point, it's a personal matter of not feeling good about this pressure. There's otherwise no point in having a crowdfunding campaign if you already have the money and the public knows this!
Why would you back a game that's finished when you could back something that actually needs funding, and not some lousy guy trying to play safer by abusing crowdfunding platforms?
On the other hand you do need something to show, which is why you should never put a stage 1 project on a crowdfunding platform.
There's a sweet spot there -- complete enough that it's a tangible creation, but incomplete enough that it actually needs that funding.
but i'm... not the best of persons to talk about this i think.
Regardless, if I were to do a crowdfunding campaign of my own game, the money would fund my own work (as in comissioning my own artwork and paying my working hours in the game) , but I'd already have put in a considerable effort in there that it showcases how the finished product will be like -- a very polished 1h demo with a limited selection of enemies and locations (since artwork takes considerably longer than anything in-engine for me to make) is what I would do for instance.
Why would you back a game that's finished when you could back something that actually needs funding, and not some lousy guy trying to play safer by abusing crowdfunding platforms?
On the other hand you do need something to show, which is why you should never put a stage 1 project on a crowdfunding platform.
There's a sweet spot there -- complete enough that it's a tangible creation, but incomplete enough that it actually needs that funding.
but i'm... not the best of persons to talk about this i think.
Regardless, if I were to do a crowdfunding campaign of my own game, the money would fund my own work (as in comissioning my own artwork and paying my working hours in the game) , but I'd already have put in a considerable effort in there that it showcases how the finished product will be like -- a very polished 1h demo with a limited selection of enemies and locations (since artwork takes considerably longer than anything in-engine for me to make) is what I would do for instance.
Getting To The Next Level: Is Patreon a good idea to consider moving forward?
author=Link_2112...I digress. What are you asking the money for if your product is ready? Just release it already!
Seems like something you do when you're just about ready to release. At least I feel that's how it should be used.
I believe it would be best for the project if you went the indiegogo / kickstarter route, though. Patreon is about supporting creators, Indiegogo is about supporting creations. If you keep it solid and have a clean demo, and not set up people's expectations by promising an end product that's sufficiently simple with a modest enough budget, i don't think there's a lot of risk in a campaign.
I totally want to do one for myself! I see a lot of promise in the format for beginner creators who already have enough to show.
[POLL] RMN Birthday Event
[POLL] RMN Birthday Event
author=Make_it_MagiKauthor=ESBYEhhh... No? I don't have it neither. The thing is that it's easier, that's all. I don't think mapping one room and make some puzzles to escape is that difficult, don't you think?
but we all have experience in making escape the room games?
....make a retro escape the room game! which par of the retro theme makes it sound like you need to have more than one map and a few puzzles?
plus, I want to make RPGs. I'm pretty sure I'd be able to make an escape the room RPG somehow, but I wanna make RPGs. I don't wanna make 1 room puzzle games lol
SS2.png
Chrono Source (Chrono Trigger Prequel)
you really need to work on the asset clash. stuff is different sizes, scaled wrongly, sprites aren't scaled while map elements are, etc. it really makes it a bit sore to the eyes.
the characters are really small in comparison to the screen as well.
the characters are really small in comparison to the screen as well.
[POLL] RMN Birthday Event
AnotherOne! Again, thanks to @JosephSeraph. Remaking Chronology's visuals from the ground up to hopefully make it killer!
thankxxxxxxxxxxxxxxxxx guyss i really wanted to make this very fluid! I was frustrated at my stills looking bad and I just decided FRICK IT IM NOT GONNA ECONOMIZE FRAMES and went full force with the 4 frame animations : D














