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I want to upgrade rooms.

This game seems to have a lot of funability.

Screenshot Survival 20XX

author=Gretgor
@Frogge Starting a game and then never finishing it sounds like the story of my life to be honest. :( glad to know I'm not the only one.

Hopefully one day we will find out what is holding us back so we can finally start finishing what we started and didn't finish.


I've learned to stop being overwhelmed by how much is left to be done, and to focus on how much has been accomplished so far. I find it helps to stay on a project for the long haul.

Screenshot Survival 20XX

author=Frogge
author=Jpratt
I'm really digging the concept and that overworld map. Not sure about the chopped down trees on that map though.
Thanks! Anything in particular wrong with the chopped down trees?

author=goji
Wow, these are fantastic. I love the use of the tilesets!!!!


Thank you, I'm really trying to do something new with the tilesets and so far I'm very happy with how it's turning out!

author=Gretgor
Oh boy, this sounds so cool! Gonna do all states? If you don't trust that you're gonna finish the entire thing, why not release a new downloadable version everytime you finish a new state? This way, even if you never finish it all, at least we get to play a bit of it!


I'm trying to do almost all states, but there's nine of them that I didn't plan anything for. Maybe further into development if I feel inspired to add to them, but I think all but nine states in america is still a ton to explore by itself (especially considering Alaska and Hawaii are also included).

I considered the different versions thing, but I guess we'll have to see when I get further into development. I don't really like releasing things if they are not 100% finished, but if I get far enough when I inevitably give up on it maybe I'll just release everything I have up until that point.


They just seem off to me for an overworld map, or maybe there's just so many thry really stand out. In any case, it is your game, your design! Also, I don't have the big picture.

Screenshot Survival 20XX

I'm really digging the concept and that overworld map. Not sure about the chopped down trees on that map though.

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Very, very nice.

Screenshot Survival 20XX

Okay, follow up. Would love some strong criticism before I implement this as my final model.

Couple things to note:

The inventory menu slides down; resting position is top screen, open position is bottom.
Top right and left have room for pop up chatter boxes.
Bottom right has room for pop up item use messages.
Just below the terrain image will show text such as critical or status effects.
Enemy panel on the right backgrounds have a skull or I can do without a skull where it's a bit more faded in the middle. Wondering if I should only use the skull for defeated enemies and use something else for when there is not an enemy in that slot. Thoughts?
Enemy names show up under their HP bar. It's a lot darker as the bar drains. What should this box look like when there's no enemy, or after the enemy has been defeated?


Screenshot Survival 20XX

@blind I quite like that affect. I think it's part of what makes it stand out so much. Though, in game it may not be as esthetically pleasing.

@Giznads The only thing that strikes me as odd is how an umbrella could remain standing upright through the apocalypse.

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Really digging your art style.

Screenshot Survival 20XX

@giznads I have been struggling to get my cityscape to look apocalyptic, but you make it look easy. That looks stellar.