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Mapping Contest 2k3
author=dethmetal
that's a very unusual castle, jude, but I like it. the lilipads in the pool are a nice touch indeed
Eh... I just wanted something asymmetrical, really. It made more sense just to have the lilypads in the pool and not scattered haphazardly in the entire lake. To me, at least.
author=InfectionFilesThanks, but you should probably wait for everybody to post their maps before casting a vote.
Jude wins.
Basically I've voting for Jude, I really like it.
Mapping Contest 2k3
I can't even tell if I'm using parts of this tile set correctly. I ignored 50% of what was available because I wasn't sure how to use it (beds and mirrors and shit in what seems suited for an exterior??). I'm pretty sure those are stair tiles... There also seem to be a few missing tiles for the doorways, or I'm just doing it wrong. But it came out decent in the end:


Mapping Contest 2k3
I might try this. It's been awhile since I've mapped something with somebody else's tiles.
Nevermind. I hate this tile set too much.
Nevermind. I hate this tile set too much.
dragoonchanges.PNG
Just some idea fodder I edited pretty quickly:

It just occurred to me that those are wing-thingies on his back and not a cape. Probably should use the same color as his armor, but oh well.

It just occurred to me that those are wing-thingies on his back and not a cape. Probably should use the same color as his armor, but oh well.
Cosplay Crisis
author=SorceressKyrsty
How'd you get out of the room without changing? There should be a loop in the event that makes you take a step back into the room. Blargh.
By walking out. Nothing really stopped me. I did trigger an event that makes me step back, but it was by opening/closing the menu. Nothing actually stopped me from walking out.
crystalsasg.png
I think the crystal looks great. I didn't see the original, but just based on the comments I'm convinced it was also great.
Adalyn.PNG
Customer gameovers for Rm2k
author=LockeZ
Ah. I thought we were only talking about the default battle system. If you are using a custom battle system that teleports the player to another map, then yes, I can see how that would be the case. You may wish to teleport them back to the tile they just stepped off of rather than teleporting them to the tile they were about to land on.
Why? I all ready have a working solution.














