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How old were you when you first used RM?
[EVENT] Chain Game - RMN Style!
Any idea on when the creation of this game will begin? Could be nice to know in terms of checking what time the slots would correspond to
also, I think the current idea sounds reasonably good
also, I think the current idea sounds reasonably good
[EVENT] Chain Game - RMN Style!
I'd like to join in as well, though I guess I would have to be 13/14 or something, as may / june would be rather bad
Hi i'm NP nce to meet you all :D
Japanese RPG Game: suggestions
Japanese RPG Game: suggestions
author=Creation
thanks ã‹ãœã™ã„ (what does your nickname mean? 風 and æ°´? Is that a name you made up because you used the On èªã¿ for æ°´ so you got me a bit curious)。
yup, you're pretty much right. I just threw together those words cuz I liked those words and the result sounded nice, somewhat related to me not speaking japanese (yet) and it being purely intended as a nickname, so a real meaning was never neccessary.
I wasn't too aware of onyomi and kunyomi at the time I made the nick, and I'm still horrible at kanji so yeah, not too unlikely that I mixed Kun for one and On for the other.
Japanese RPG Game: suggestions
How about "Jeanne Action"?
http://www.youtube.com/watch?v=IH99YtvxOjE (contains a download link)
Don't think it's too big and would have been interesting to see in english. A lot of the text might be in pictures though
http://www.youtube.com/watch?v=IH99YtvxOjE (contains a download link)
Don't think it's too big and would have been interesting to see in english. A lot of the text might be in pictures though
The Great Switch: Why VXP is Better
The dumbest idea you ever tried to make
my dumbest, or at least among them, would probably be the time I made some special way of updating different properties of weapons in rm2k3, which basically meant a lot of variable operations. It ended up with about 8500 variable operations on a single event page and it took about 2 min just to open the event afterwards.
A bit later I found out that "call event" would made things a lot easier
A bit later I found out that "call event" would made things a lot easier













