LIVINGEFFIGY'S PROFILE
LivingEffigy
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Dangling somewhere on the threshold of life and death, prepared to usher you into the depths of the undead...
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Variable Village
Variable Village
Heartache 101 ~Sour into Sweet~
You've to tell Miki you have no idea (about helping each other) and when you meet Keika you've to beg her (soul) to help you out. She should introduce you to Akari (Black haired girl) later.
EDIT: For Tsubasa, you need to have brains (in reality) and later on you need Loo for an event
EDIT: For Tsubasa, you need to have brains (in reality) and later on you need Loo for an event
Heartache 101 ~Sour into Sweet~
Heartache 101 ~Sour into Sweet~
Of course, without doubt. I like the sound of it XD
EDIT: Finished the game with Riho. Might have done better if I had phone numbers, but I have no idea how to get them.
EDIT: Got it. Now that I call them, I can see the characterization runs deeper.
EDIT: Finished the game with Riho. Might have done better if I had phone numbers, but I have no idea how to get them.
EDIT: Got it. Now that I call them, I can see the characterization runs deeper.
Heartache 101 ~Sour into Sweet~
Here's what I think:
1. A great game. You've got me hooked and I'm eager to get to the end. I think you could improve the characterization a little. For example, you could make a girl let out some vital info while chatting, and later the player might be required to recall this. Just a thought, though.
2.You could have win-her-over competitions between the player and a male classmate, depending on the player's responses (and a little personality) there would be a considerable boost/drop in the player's relationship.
3. About what the loser must do, I think it should be something which nobody will ever forget, but the loser should not be ostracized for it (ie not too extreme). I haven't thought of anything yet.
4. I found a typo, i think. I got a fruitcake and went to the park and Hiro asked if he could buy it. The first time Hiro mentions the denomination, the letters are all screwed up, but the second time the player mentions it (Should I sell it for 1600), its ok.
Completed about 30 days I think. I'm hooked and won't play anything else until I'm done with this. Awesome game! XD
EDIT: Them bugs piss me off D:
1. A great game. You've got me hooked and I'm eager to get to the end. I think you could improve the characterization a little. For example, you could make a girl let out some vital info while chatting, and later the player might be required to recall this. Just a thought, though.
2.You could have win-her-over competitions between the player and a male classmate, depending on the player's responses (and a little personality) there would be a considerable boost/drop in the player's relationship.
3. About what the loser must do, I think it should be something which nobody will ever forget, but the loser should not be ostracized for it (ie not too extreme). I haven't thought of anything yet.
4. I found a typo, i think. I got a fruitcake and went to the park and Hiro asked if he could buy it. The first time Hiro mentions the denomination, the letters are all screwed up, but the second time the player mentions it (Should I sell it for 1600), its ok.
Completed about 30 days I think. I'm hooked and won't play anything else until I'm done with this. Awesome game! XD
EDIT: Them bugs piss me off D:
Heartache 101 ~Sour into Sweet~
Well the game isn't out yet, so I've no idea what it will be like. The concept is fresh and different. But the screenshots did remind me of idolcraft though. Could be the manga girls and the maps with a lot of people, and a great deal of attributes I've not seen before :P
Oh yeah, great artwork!
Oh yeah, great artwork!
Variable Village
Wow. Its my dream to make a game in which I do everything myself, rather than just ctrl-C and ctrl-V scripts and make a long credit list. This has helped me take maximum advantage of the resources available (ie events) and especially variables since they are an integral part of any project.
Your game looks great, I'll give it a go. If nothing else it will at least give me a boost.
Your game looks great, I'll give it a go. If nothing else it will at least give me a boost.