LOUISCYPHRE'S PROFILE
I am also called Rasalhage these days.
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Been a while. Here's a taste of what's cooking.
I swear, if you go through all this effort to make this amazingly polished and tuned, and the first thing I see on my skill list is plain ol "Deals fire damage" I'mma be under your bed.
(for srs tho. don't neglect your gameplay for the presentation alone!)
(for srs tho. don't neglect your gameplay for the presentation alone!)
Night of Marian
Screenshot Survival 20XX
Dungeons in RPGs - Which types do you prefer?
author=LockeZauthor=bicfarmerI think the kind of people who don't even make their own dungeons
dongeons made using the random generatorare completely beyond helpshouldn't be making games that contain dungeons.
Momoe Link
HRAveeclassC01.gif
The Hells are alive with the sound of music
What really got me on this train of thought was actually this:
Which evolves into the following themes as the game progresses:
https://www.youtube.com/watch?v=1gh4ZbqYMcc
https://www.youtube.com/watch?v=toIInfwkGps
Now, imo, the ideal solution is to simply have dungeon music with a ~5-8 minute main loop that plays through your minor battles. But that's about as appropriate for Hero's Realm as a Sphere Grid is.
Whatever you end up doing, I'm sure it'll be sick! I dig what you've done so far a lot.
Satancles? Asmodeuscles? Baalcles? Testicles?
...Kentonacles.
Which evolves into the following themes as the game progresses:
https://www.youtube.com/watch?v=1gh4ZbqYMcc
https://www.youtube.com/watch?v=toIInfwkGps
Now, imo, the ideal solution is to simply have dungeon music with a ~5-8 minute main loop that plays through your minor battles. But that's about as appropriate for Hero's Realm as a Sphere Grid is.
author=zDS
That said, I was always considering discussing with piano and kentona about having a second battle theme for Chapter 5. Maybe even a different one for an especially foreign character like Dragon Quest 4. I know Piano is totally down for it as I would be too.
Whatever you end up doing, I'm sure it'll be sick! I dig what you've done so far a lot.
author=Notnosyknowsy
Obviously things like the Ginyu force will be different in Heroic Edition, but what about Mephistocles? Will he be Satan, Asmodeus, or Mephisto now?
Satancles? Asmodeuscles? Baalcles? Testicles?
...Kentonacles.
The Hells are alive with the sound of music
author=pianotmLouisCyphreThe final version that zDS has done is a lot more pleasing to the ears. I don't see why it should be a problem, when most AAA games have had 60 to 100+ hour runtimes since the early 90s and have never changed up their standard battle themes. I don't even know if that's something people talk about.
I'm a bit concerned that the same 90 second loop is going to be playing during... every non-boss battle encounter in the game? It's been so long that I forget if HR originally had a battle theme for each chapter.
B-But I'm talking about it! Am I people?
The "AAA" RPGs of yesteryear did a lot of things the genre shouldn't be proud of, like locking playable characters behind a safe-cracking minigame to sell paperback guidebooks.
The actual answer was that listening to anyone JPRG battle theme for 60 hours was grating and soul-crushing
The Hells are alive with the sound of music
I'm a bit concerned that the same 90 second loop is going to be playing during... every non-boss battle encounter in the game? It's been so long that I forget if HR originally had a battle theme for each chapter.