MARREND'S PROFILE
Life is a story. Which is the one that defines you?
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Game page summary update has been reset to the original summary
With Firefox, I can perform a normal refresh with F5, or Control+R, and a hard-refresh with Control+F5. Though, I also clear browsing data like what Strak is talking about every so often.
Game page summary update has been reset to the original summary
A hard refresh, which would clear the cache, is absolutely necessary to see changes/updates in a CSS. That shouldn't be the case for a change/update in a description, as far as I'm aware.
Marrend plays Heroes of Might and Magic 3 Complete!
The next item on Sandro's list is the Rib Cage of Power. This artifact is held in a swampland, possibly underground. Once again, I find myself fending for a Stronghold of my own. Which isn't necessarily a bad thing, and the riches promised me should be worth it. If, in fact, Sandro is to be trusted.
Scenario notes/asides
Starting Bonus: 40 Wolf Raiders, 30 Orc Chieftains, <5 Ogres>
Win Condition: Acquire the Rib Cage of Power (achieved week 2, day 4)
Scenario notes/asides
Starting Bonus: 40 Wolf Raiders, 30 Orc Chieftains, <5 Ogres>
Win Condition: Acquire the Rib Cage of Power (achieved week 2, day 4)
Recommend me a game with villain as protagonist
There's sections of "play as the bad guy" in Dungeon Master of Rangea Continent? More on point, you can choose as the "hero party" or the "boss party" in Direvil Darkfort.
*Edit: If more mainstream suggestions are fine with you, the things that come to mind are Dungeon Keeper and Overlord.
*Edit: If more mainstream suggestions are fine with you, the things that come to mind are Dungeon Keeper and Overlord.
Marrend plays Heroes of Might and Magic 3 Complete!
After returning the Skull Helmet, Sandro gave me thanks, and the next objective. This time, it's the Blackshard of the Dead Knight, currently in the possession of a Dread Knight named Marzeth.
That name wasn't ringing any bells, but, no matter. The artifact will soon be mine.
Scenario notes/asides
Starting Bonus: Upgraded Orc Tower, 5000 Gold, <Greater Gnoll's Flail>
Win Condition: Acquire the Blackshard of the Dead Knight (achieved week 2, day 1)
The hero Vokail was subbing in for "Marzeth", and, of course, had a custom background. Again, while I respect this attention to detail, it's a detail players would be highly unlikely to see. Though, maybe I'm just pissed of because a custom background means the hero data attached to Vokail and onward are pushed off balance.
That name wasn't ringing any bells, but, no matter. The artifact will soon be mine.
Scenario notes/asides
Starting Bonus: Upgraded Orc Tower, 5000 Gold, <Greater Gnoll's Flail>
Win Condition: Acquire the Blackshard of the Dead Knight (achieved week 2, day 1)
The hero Vokail was subbing in for "Marzeth", and, of course, had a custom background. Again, while I respect this attention to detail, it's a detail players would be highly unlikely to see. Though, maybe I'm just pissed of because a custom background means the hero data attached to Vokail and onward are pushed off balance.
HeroesRealmTitle.png
Or it somehow gets passed on to the next generation. At which point, it would be Hero's Realm: Generations of Heroes Edition! XD
Screenshot Submission sizes
When I upload images for MZ games, I typically re-size the graphic down. I think it's about 75% of the original size? I know the resulting images are 612 pixels by 486, since I can look that up pretty quickly. However, I don't specifically recall what the default resolution for MZ is. I feel it's likely similar to MV's default resolution?
*Edit: Though, if I were to make an educated guess, the size would probably be somewhere around 640 x 480.
*Edit2: For what it's worth, there is a link to how to take a screenshot in the sumbision rules, which includes this blurb...
...which, well, it's a start?
The main thing though, as coelocanth mentioned, is about presentation. You want to be able to present your screenshots so that they can be digested easily. For example, if a game has an image where maybe half of it can fit on the screen at any given time, that's too large! Maybe being able to see at least 95% of a screen capture at a time would be okay, but I'm either on submission queue, nor privvy to the details of how big your images were versus how they would look on your gamepage.
*Edit3: For reference purposes, MZ's default resolution is 816 x 624. So, yeah, the ones I upload are 75% the original size.
*Edit: Though, if I were to make an educated guess, the size would probably be somewhere around 640 x 480.
*Edit2: For what it's worth, there is a link to how to take a screenshot in the sumbision rules, which includes this blurb...
5. Resize the Image Attributes to at least a size that you can see details easily. Less than 1080p would be best due to most monitor sizes and site stretching issues.
...which, well, it's a start?
The main thing though, as coelocanth mentioned, is about presentation. You want to be able to present your screenshots so that they can be digested easily. For example, if a game has an image where maybe half of it can fit on the screen at any given time, that's too large! Maybe being able to see at least 95% of a screen capture at a time would be okay, but I'm either on submission queue, nor privvy to the details of how big your images were versus how they would look on your gamepage.
*Edit3: For reference purposes, MZ's default resolution is 816 x 624. So, yeah, the ones I upload are 75% the original size.














