PROFFESSOR_BUGLEAN'S PROFILE

"It's like needles come through grapes now, and I REFUSE to eat 2000 beans to build trust in these crazy cyborgs!"

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Final Fantasy Blackmoon Prophecy

Sorry, accidental double post.

Final Fantasy Blackmoon Prophecy

Yeah, well, this is king of the... CRPGs? And I have to admit I haven't completed VI yet. I was maybe a third or so through when this came out, and... well, I haven't played it since. You know how it is.

Final Fantasy Blackmoon Prophecy

Yeah, he was easy to find.

Also, this game is better than all of the Final Fantasies I've played (even IV and VI, the two that this one drew the most inspiration from), and most RPGs, for that matter.

Contemplations

I'm not sure how this will play out since there's plenty of ups and downs to both methods.

Heh, this one sentence pretty much describes my opinion on the matter, too. Though it would certainly be cool to know what you're going to be fighting before you enter battle so that you can avoid it if there is a ridiculously strong monster or two in an area otherwise filled with relatively weak enemies.

Rescue Reidman IV

Cool, thanks for clearing that up. After joining all the regular forums I found the Happy Note, but I'm not quite sure what it is. It seems like a number of spaces you have to walk from somewhere, but I have no idea where to start.

Oh yeah, just wondering, as far as those stairways, ladders, ropes, etc. around SM.net's entrance go, are those unfinished areas, or do you just have to fulfill some requirements to gain access? The same question applies to the fort to the southeast.

I also noticed that I can't get advice from or sell weapons to MogOfGlory as Dragondyne. I don't know if you just hadn't worked on that yet, or if it was a bug, so I figured I would go ahead and mention it, just in case.

Also, I can't believe I forgot to comment on how strange this game is. This is a bit of a strong point in my opinion, as lately I had been wanting to play a weird RPG generally filled with random whackiness, and I stumbled upon this. Just as an example, Mr. Spoon's little 80s synthpopesque video thing, although lame, was just bizarre enough to be funny. And that trippy little montage that wizmo induces was another "WTF, lol" moment. Hopefully there will be even stranger parts ahead. Anyway, I hope you can get at least a couple more areas in this game finished soon, so good luck on this, RPG Party, and anything else you may be working on.

Rescue Reidman IV

Despite being extremely incomplete, it still looks pretty good so far. I've been testing it for a few days now when I get the time. A couple of things, though:

On the menu screen, when you choose "Options" and then choose "Nevermind", a message appears that says "GRAPHIC MAKING SWITCH, THIS SHOULD NOT BE VISIBLE. CONTACT GOLBEZ IF YOU SEE THIS.", so I figured I would let you know.

In SM.net, I have no idea what the forum hint guy means by "dancing" when talking about Xod's Mystic Bakery. Is this forum implemented, or incomplete?

Also, it says that you will get something cool if you master the Steel Knuckles, but they're grade L0 on the equip screen, and they don't gain any exp. Is this a bug, or have you just not finished coding this one? Just wondering.

If anything else comes up I'll try to remember to post it.