Death and Pastel Colors

Things I noticed.

Your tint at the beginning must have been an "Autorun Event" as it did not play the second I got into the game you should change this to a "Parallel Process." Also because your tint is still on, the picture you showed is also tinted it would be nice if you turned tint off then turned it back on after the picture.

During gameplay you can turn on the lamp and off by going out of the room.

I was confused where to go and only made it into the bathroom as I did not see any other doors to explore.

As a demo I suggest not including all your assets, Rpg maker MV takes out unused assets in the filesize however vx ace does not. For this you can just make a new rpg file and copy your assets from your game and erase unused ones. Many people are put off by the large file size especially if the game is just a demo.

Your character is offset when moved, I suggest using a program like Gimp or Photoshop that actually have a graph, instead of something that does not like Sai.

Your tiles look nice however you might want to fiddle with them a bit more as the character has a hard time moving about, you might have to make them into events for more flexibility.

Have a good day! :)

A Demon Crystal Story

Zero I was like hopefully that game you were making is not as broken as
this one, however the measuring the grass mini game sounds interesting
make it happen. We all have faith in you.

Death and Pastel Colors

Looks like it is Death by Pastel Colors again.

Your characters are super cute, I really like how small they are in comparison to your tile sets. Will you be updating your picture gallery when your characters have a conversation so that people can see the face sets, or busts or whatever you have planned for that.

That would be cool, I would like to see them, I bet others would as well. :D

For some reason, I was expecting little chibi portraits. :p
Also for your text you could do something like Seiki,\|
who's that?
Instead all the text just being one color.

I just want to get myself a Fancy Cup and live the good life.
They have really torn up the room, yet the room looks perfectly fine. :)

A Demon Crystal Story

Did you know you can actually turn Vlue's Quest Log off and on, lol.
Perhaps you would like Modern Algebra's Quest Journal better.

In Ash's house the tint should be it's own Parallel Process event, not inside the
autorun event.

In Ash's house the papers seem like a hassel to move past.

There are quite a few spelling mistakes in Ash's journal.

For Ash's journal you could use a Conditional branch, with variable say less than or
equal to 1-4 (2) Doing the story of Ash's battle and perhaps something else to make it more interesting.

Outside of Ash's house, the space is open and there is not much going on,
just a lot of empty space.

Also if you wanted a bath to be made a simple process would be, make the tub below character, then make the following on say the bucket of water with a
Text: Take a bath
Choice: Yes, No
Move Route: Down, TR, Though on, Move right, TL,Wait 60, Play SE Water
CB: variable 1:10 Less than or Equal
Text: 1.Wow, I needed this. 2.That was cold perhaps I should try warming up the water, etc.
Move Route: Move Left, Though off.

For the door, or really any other door or transfer event with a tint such as “Fela” or Ash's dream always do a self switch to a “Parallel Process.”
Parallel Process means it works right away, everything else, well lets just say not so much.

The candle on the desk in the school, looks like it could be a fire hazard..

The balloon event could be a parallel process above Ash's head so it does not stop unexpectedly like it does.

I noticed you had animated actors, however you did not have animated enemies.

The dragon quest music worked out pretty good.

On top of the mountain, near “Fairy Cave B,” there is a broken monument piece, that the character can walk though.

Sadly it seems like there are not enough “Poison Potions” at the beginning to go around or much though the game.. also I don't know why I am drinking poison, however it seems to counter enemy poison. Strange..
“Triple Attack” and “Double Attack” are not skills, perhaps this should be specified to avoid confusion.
After the purchase of the “Orc Sword” or “Triple Attack,” “Strong Attack” almost becomes void.

For the old man quest, after completed you can not access the boat because the bridges are unmovable terrain. It also heals you after completion. None of your other quests do this.

The Terrific Mission of One Legged Leon
*While holding the crates you can also go into the “Oriona Cave.”
You can not talk to Leon after the quest. (He should at least look busy.)

The Ballad of the Grey Man
I think the quest text should be “Get a couple of Instruments and talk to him.” 0/3
When talking to him again, the ice graphic, plays before he turns grey.
You forgot to take away items in inventory, as they are still in key items
after completing quest, or you could just take away the banjo..
Can not talk to the grey man again, perhaps a balloon with a PP activated with a switch, portraying silence should appear above his head.
No reward.

The Shopping List
I don't know why the quest text says “Buy all weapons” 0/3
"The Grand Sword" does not have a description

Mystery of the Missing Kid
The Letter appears after saving the kid again.
No reward.

Kitten Kaboodle
The “Kitten” key item has switched “Only from menu on.” If this was your plan, I suggest running a Common Event that play a Meowing SE.
No reward.

~Game completed.
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