RIXEL96'S PROFILE
Rixel96
260
My aim is fame!
Yo! I am Rixel. I am into manga, hardcore metal music, ganja, role playing, and action RPG video games! I am a pretty decent writer with a few book ideas and I've always wanted to put "game designer" under my belt. I am currently working on a project set in my world "Legends", the mini title of the game is L:BoW and I plan to use VX Ace to make it. I also have a book-in-the-making also set in my "Legends" world called Legends: The Story of Jack Evans located on my deviantArt account which you can find a link to bellow!
My forte is Action, Adventure, Horror, Tragedy, Psychological, and I'm not to shabby at romance. I own my own role playing chat room if any of you might be interested: http://chat.deviantart.com/chat/LegendsofRPs
I also am not to bad at sprite making though I am more of an editor of them (not just recoloring cus that'd be lame, I can edit say a jacket from closed to open) and I am a fast learner.
Feel free to message me if you would like to hook up for a project!
I am currently looking for a mapper!!
Yo! I am Rixel. I am into manga, hardcore metal music, ganja, role playing, and action RPG video games! I am a pretty decent writer with a few book ideas and I've always wanted to put "game designer" under my belt. I am currently working on a project set in my world "Legends", the mini title of the game is L:BoW and I plan to use VX Ace to make it. I also have a book-in-the-making also set in my "Legends" world called Legends: The Story of Jack Evans located on my deviantArt account which you can find a link to bellow!
My forte is Action, Adventure, Horror, Tragedy, Psychological, and I'm not to shabby at romance. I own my own role playing chat room if any of you might be interested: http://chat.deviantart.com/chat/LegendsofRPs
I also am not to bad at sprite making though I am more of an editor of them (not just recoloring cus that'd be lame, I can edit say a jacket from closed to open) and I am a fast learner.
Feel free to message me if you would like to hook up for a project!
I am currently looking for a mapper!!
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Yanfly Engine Ace - JP Manager
How would one go about being able to view how much JP a character has?
I am looking at the ICON = 0 part but... I have no idea what to set it to...
I've been working at this for around an hour and a half... Not on the script in general, but this single part itself. I've figured out just about everything else and it's awesome... just... basically I am wanting there to be a bar under the EXP for the JP... HALP PLEASE! (this is driving me crazy)
-EDIT: I looked through the comments on the main page for this and think I found an answer.
I am looking at the ICON = 0 part but... I have no idea what to set it to...
I've been working at this for around an hour and a half... Not on the script in general, but this single part itself. I've figured out just about everything else and it's awesome... just... basically I am wanting there to be a bar under the EXP for the JP... HALP PLEASE! (this is driving me crazy)
-EDIT: I looked through the comments on the main page for this and think I found an answer.
no-one has to die. Review
Thanks for the shout out to my review and I'm glad you liked it :D I think 4.5 is a very reasonable rating, however I myself found the story just to impressive to walk away with a rate like that. Maybe if there was a 4.6 through 4.9 (and in between the other numbers) I might've gone with something in the middle, but there isn't sooo yeah *shrug*
In any case, good review, you didn't try to drag it out like I did, this being such a short game.
In any case, good review, you didn't try to drag it out like I did, this being such a short game.
no-one has to die.
author=calunio
This game's premise is very interesting, but I have to say, the dialogs are way too long.
The dialogues are what make up the story XD (which is the main reason to play this game).
Starless Umbra
author=Bugfragged
Do you get anything good for beating the wolf meter minigame in the prologue? It seems that the game continues on even if I lose.
Edit: Nevermind, an earlier post said no. Still, it's a pretty fun game so far. Also, is there any way to flee from random encounters?
It's been a while since I've played the demo (only been about a month but my memory is absolutely terrible :P) when in the battle menu screen scroll to see if there are more options that are out of sight, that is all I can really suggest. If you don't see it there it's not possible to flee :P
no-one has to die.
author=argh
Lovely. Definitely deserves its 5/5 rating, even if the web version (somehow) lagged constantly on my poor computer. :(
I wonder though, what order did you expect most people to go through the endings?
In the first level, I killed Troy, because, well, he asked me to...but when I played his path it seemed to me that it gave off the impression of being intended for the player's initial choice...? I dunno, it's hard to describe, just a gut feeling. However, I also got a bad end my first run through, so I guess I'm not terribly good at making decisions anyway. :p
And also...
...does Lionel's ending change at all if you haven't done the others first? That was the last one I got, and it seems to directly tie into the true ending path the most.
I also think lionell's story was intended to be the last, though I myself feel that Troy's also could've been the last. The couple's ending seemed like it should've been the first ones to play as their story was kind of to entail you into the plot, or at least to make you like that characters.
Either way, epic game. I wouldn't mind reading up on whatever happens to the girl, does she ever find her mother alive? Or does she constantly get trapped in the loop left to forever chase after her dead mother? Personally I prefer the latter, but that's just me :P
Either way, epic game. I wouldn't mind reading up on whatever happens to the girl, does she ever find her mother alive? Or does she constantly get trapped in the loop left to forever chase after her dead mother? Personally I prefer the latter, but that's just me :P
Super Smash Bros. Crusade
This game looks really awesome, subbed! I'll down load it soon.
Also, I was wondering, using Game Maker pro, would you mind comparing it to the lite version? And for someone who is tempted to make a fighting game, would you suggest using the lite version at all?
Also, I was wondering, using Game Maker pro, would you mind comparing it to the lite version? And for someone who is tempted to make a fighting game, would you suggest using the lite version at all?
11.PNG
This really looks like a good game, I have gotta say. Custom system and system 2 look pretty awesome.
Divine Retribution
author=Emirpoenauthor=Rixel96to quote the summary:
Seems interesting, but where's the first two games to it?Project Info:
This is the third and last chapter of the Revelation Chronicles series. Usually, I would go for the genesis of the series but I've decided to show you "The End", then walk you guys off on prequels (1st and 2nd chapters) in the future.
My first read through that my eye's must've just scrolled through the "(1st and 2nd chapters)" part. When I read "prequels" I was thinking actual prequels, like chapter 0. Thanks for the pointing that out and sorry for the confusion.
At any rate, subbed!
Difficulty: Challenge vs Frustration
Read the full article, that was a REALLY good read. I've been so focused on the story aspect of my game I haven't given a moments thought to the game play aspect. Truth is I don't know what I am gonna do on that subject... But this has definitely helped! A very good read indeed!













