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Wasn't sure what kind of game this was?
Ive done one quest apparently and the red guy when asked about a boat just walks off and when i catch up to him he isnt very helpful except for calling me deary, I guess.Ive talked to everyone and unless I missed someone, dont get anyone to give me another quest.And since I think you said quests are essentially the only way to get money, I am a bit stuck.Even at $100 a night, you eventually need money to pay for it.
Fighting at the training place doesnt do much....costs $200 just to fight.
Fighting. At other places you can fight for good exp but they are pretty tough at my level 4 so I suppose they are for later.
Are we supposed to do something with those wood piles?
Fighting at the training place doesnt do much....costs $200 just to fight.
Fighting. At other places you can fight for good exp but they are pretty tough at my level 4 so I suppose they are for later.
Are we supposed to do something with those wood piles?
The Sky of Time (Summer 2015)
How do you unpoison yourself.The things you canby dont clue me which to buy for this. What is it about the 2 piles of wood I see...There seems to be a large number in each but I dont get what is tghe point. I see three or four different languages. Are you supposed to buy potions to keep your health up since I havent found an inn and you dont get money from killing enemies, nor do they drop anything. I found 500$ but other than that no money. No one I talk to helps and a few speak another language.
I must have missed something because all I am doing is walking around and fighting enemies....I am poisoned now and dont know how to cure it.
I have no idea how start a side quest like mentioned in another post....did my dl not work entirely?
I must have missed something because all I am doing is walking around and fighting enemies....I am poisoned now and dont know how to cure it.
I have no idea how start a side quest like mentioned in another post....did my dl not work entirely?
Secret of Stormlot 2
The problem with the strong offense is that while you are deciding which move the enemies are already attacking and they can take quite a chunk from you. Even with your new teaqm member...I forget the name...he/she dies almost immediately and is therefore useless.Once again not having a way to replenish potions because the drop rate is very rare, you find yourself not being able to continue.
I beat the second area and got the spiked shield but thus far it hasnt actually seemed to help.Apparently you have to go back to the first area since I couldnt find a new exit in that second area.
What is the purpose of "brutal" anyway? There isnt much of a fighting chance under those conditions. "Difficult" would be ok with more drop items but brutal isnt much fun.
I beat the second area and got the spiked shield but thus far it hasnt actually seemed to help.Apparently you have to go back to the first area since I couldnt find a new exit in that second area.
What is the purpose of "brutal" anyway? There isnt much of a fighting chance under those conditions. "Difficult" would be ok with more drop items but brutal isnt much fun.
Build 1: September 1, 2014
Ha yes so it seems! I did hit ALL the buttons and the only way I am able to get off Winter is by standing on the mog map....weird.
Build 1: September 1, 2014
Nearly every 10-20 seconds the game quits and a box saying theres been a problem but it doesnt say what it is.
Also the only way to get off Winter is to get on the Mog sign right?
Also the only way to get off Winter is to get on the Mog sign right?
Secret of Stormlot 2
Interesting game. In the beginning "apparently" is spelled wrong but so far other than that youre spelling is good.
I wish when you are about to enter another area there was a marker warning you. The inset map doesnt warn either. It is easy to enter a new area which causes what you were doing in the previous area to reset.
I am having a very difficult time in staying alive. I am level 3 and still the first hit I take loses a lot of HP and I have that helmet equipped too. I hate gauge games and if I have to it is good to have a "wait" option. While you are just trying to go to skills you are always hit first which depletes too much HP.
I think at least in the early stages you should drop more potions or something.At the moment I have about 20HP and the next fight will end immediately since enemies always seem to strike first and fast.Enemies havent dropped anything in the last 8 fights.Also he seems to miss an awful lot.
I dont see "escape" unless its to the l or r of the fight option but it doesnt matter I guess since you still have to beat all the enemies in an area before you get a good item, but escape is still a good option if you just want to make it back to the save point.
I wish when you are about to enter another area there was a marker warning you. The inset map doesnt warn either. It is easy to enter a new area which causes what you were doing in the previous area to reset.
I am having a very difficult time in staying alive. I am level 3 and still the first hit I take loses a lot of HP and I have that helmet equipped too. I hate gauge games and if I have to it is good to have a "wait" option. While you are just trying to go to skills you are always hit first which depletes too much HP.
I think at least in the early stages you should drop more potions or something.At the moment I have about 20HP and the next fight will end immediately since enemies always seem to strike first and fast.Enemies havent dropped anything in the last 8 fights.Also he seems to miss an awful lot.
I dont see "escape" unless its to the l or r of the fight option but it doesnt matter I guess since you still have to beat all the enemies in an area before you get a good item, but escape is still a good option if you just want to make it back to the save point.
Final Fantasy Blackmoon Prophecy II Build 1/Demo 3 (No RTP)
mode 7 crash fix....just to make sure, since this is newer, that particular problem is fixed here or do we still need that as well.
Bound Away Demo
Likes
It may already have been mentioned...if so sorry.
I was on Face Book and as usual using the LIKE option.
Could we have the same thing? When someone makes a comment we like we could click it. Of course as always we can type a response beloe like we always do. But if someone just wants to like a comment, all that is needed is a click.
A lot of times you will find line after line of comments saying one worded replies and a simple like would suffice.
Not only does it save space but at a single glance, a game developer or just a poster has an idea as to how his comment was taken by the community in general.
Thanks
I was on Face Book and as usual using the LIKE option.
Could we have the same thing? When someone makes a comment we like we could click it. Of course as always we can type a response beloe like we always do. But if someone just wants to like a comment, all that is needed is a click.
A lot of times you will find line after line of comments saying one worded replies and a simple like would suffice.
Not only does it save space but at a single glance, a game developer or just a poster has an idea as to how his comment was taken by the community in general.
Thanks













