RUNIC CIPHER'S PROFILE

Runic Cipher
An old school JRPG with a refined style.

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Runic Cipher

...and that's only the tip of the iceberg.

Introduction and Writing Blog

I'll let Messiah X take care of the writing feedback.
author=Dyhalto
-Dead silence during the introductory cutscenes isn't a good idea.
-Can't sell my old weapons...
-Rick's Focus is pointless. He might as well just attack twice.
-Likewise, Veronica's Grenade is barely stronger than her normal attack.
-Something I happen to catch : The world map's bridge tile has an indoor battle background.
-Move the enemies forward a bit. Last row enemies have their numbers run off the side of the screen.
-The location messages interrupt the flow of gameplay. My suggested replacement : Use pictures and a parallel process event.
1. We'll try to start the intro off with a song that fades in.
2. Only your initial weapons can't be sold (this is so the player won't be able to attack barehanded).
3. I'll do something about making "Focus" better.
4. I'll strengthen "Grenade" some more.
5. Interesting. I'll fix that.
6. Enemies will be placed forward a little more.
7. I'll go that route.

Thanks to everyone for their kind words on this game. I'm happy with how things are turning out, and am already going to start working with my writer on the next chapter.

Merry Christmas!

If you rush through it, one hour. If you pay attention to all the dialogues and get everything that's available, two hours.

Runic Cipher

One hour, at least. Also, good to see you around. :)

Runic Cipher

The demo is now released!

Merry Christmas!

Vermolin.PNG

RMN Christmas Pixel Quilt 2013

+++ DynRPG - The RM2k3 Plugin SDK +++

[Poll] Which game engine do you prefer? (I fixed it)