SAILERIUS'S PROFILE
Something happened to me last night when I was driving home. I had a couple of miles to go. I looked up and saw a glowing orange object in the sky. It was moving irregularly. Suddenly, there was intense light all around. And when I came to, I was home.
What do you think happened to me?
What do you think happened to me?
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Monsters_on_Field.png
The trees are wildly different and they kind of clash with each other. It looks like you have a bunch of tiles from different sources. The colors are inconsistent. You might consider recoloring the shades of green to use a unified palette.
What Happened Last Night
author=DeckillerIf I sounded like I was complaining, I wasn't. I personally think that RMN does a pretty good job of balancing the two roles it serves. The monthly feature as well as the weekly feature of notable blog posts (what happened to that?) does a good job of highlighting quality content. I think Ciel's complaint boils down to the fact that most blog posts aren't high quality, so they get drowned out by the larger volume of lower quality ones. That might be true, but quality content is featured elsewhere. Furthermore, quality games attract subscribers, so anyone who's interested in the game will get an automatic notification regardless of how long the blog post stays on the front page.author=SaileriusIt can definitely decrease motivation depending on the person. However, striving to have content appear on the main page could serve as a motivator for others. It's a tricky situation, because like you said, we want newcomers to get exposure and feedback as well.
It's a complicated issue because RMN exists to serve two purposes: promoting great content and helping struggling developers. If you only highlight the best content in the community, then the people who need help and feedback are likely to be overlooked.
Sai, your networking skills are excellent, and that's definitely helped you progress through Vacant Sky. You've gained the feedback through self-initiated exposure, and that has helped you grow. But, of course, you had to show initial potential to attract attention. We would have to consider two major factors: (1) avoiding denial of projects by creators with potential and (2) the problems with accepting bad projects period.
What Happened Last Night
It's a complicated issue because RMN exists to serve two purposes: promoting great content and helping struggling developers. If you only highlight the best content in the community, then the people who need help and feedback are likely to be overlooked.
Screenshot Saturday 4
author=Einander
Hmm. I don't know, the EP count placement just seems unintuitive to me. They're basically communal SP on a different numerical scale; having to look down when considering whether you have enough SP and up when considering whether you have enough EP seems strange. Moving them closer together would be better. I can't really suggest where to put them without an idea of how the menus open up and such, but perhaps above the menu shown?
The skill selection menu occupies the center of the screen, so the EP gauge sits right on top of it when you're scrolling through skills.
Screenshot Saturday 4
author=ashen_heaven
Cool, more specials XD Do the Charges reset to zero when you save, just like in the original version?
Yup.
A tad irrelevant, but I actually liked the old turn gauge more XP Or maybe the huge E and the blues and reds make the new one look cheesy to me.
I'm still tweaking it a little bit (for example, I think I'm going to move the EP icons to the left a bit0. Do you have a suggestion for the colors?
Whatchu Workin' On? Tell us!
Huh, okay. I guess when you're working on a pixel scale, even the slightest change makes a huge difference.
Whatchu Workin' On? Tell us!
author=SorceressKyrsty
Practicing colour restrictions for DS:R graphics.
13 colours
15 colours
Looks pretty good! It might just be me, but I think in the face portrait, the left eye (from our perspective) should be shifted down slightly.
What Happened Last Night
I can't even think of one thing you've done positively for RMN besides throw money at it.
Well, he banned Magi. That's a pretty big one.















