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[VX] Take it, Make it, Pass it (Project TMP) Chain game V5
I hope so. I think this is a fantastic idea, and yeah, I'm glad that all the unnecessary scripts were removed. Because I'm not any good at tweaking battle systems, etc. This allows me to focus on the things I'm better at.
[VX] Take it, Make it, Pass it (Project TMP) Chain game V5
Release Something! Day VI: Return of the Jedi [Mar 20th]
I'll hopefully be releasing a full game. Well, chapter one of a series of games. It's called Nougat.
RMVX RTP, Chibi Graphics and Serious Games
This is getting way too emotional for a discussion on pixel art.
I think that, if I wasn't familiar with JRPGs, I'd think that the 'chibi graphics' were too cutesy. NES/SNES era basically brainwashed me into not caring.
I think that, if I wasn't familiar with JRPGs, I'd think that the 'chibi graphics' were too cutesy. NES/SNES era basically brainwashed me into not caring.
RMVX RTP, Chibi Graphics and Serious Games
I've given up on using RTP, anyway. By fiddling around in paint, I've learned that creating your own sprites isn't as difficult as I thought it was. Sure, my creations are rather crude, but when you manage to successfully create a custom grass tile and a custom guy who can walk up and down left and right, the world becomes your oyster.
RMVX RTP, Chibi Graphics and Serious Games
Well, using the cute sprites would work 'ironically' if your game is meant to be a deconstruction of Pokemon or Dragon Quest =P
How do you guys come up with witty quotes?
author=Storm link=topic=3251.msg64450#msg64450 date=1236028187
Also, don't rip-off any well-known quote.
I've lost the count of how many times I saw the following quote in a game:
"You thief!"
"I prefer the term 'treasure hunter'."
Haha!
I think that writing witty banter can be very difficult. There are some traps that are easy to fall into:
A. You have a character who has something to say about EVERYTHING.
B. The hyper version of A, in that, you happen to be a witty person (Or think you are), and so you project your own wittiness onto EVERY character in your story, so that even the gormless farm boy and his goats are having 'witty banter'
C. Witty banter that goes on for far too long, becoming absorbed in its wittiness. Like this:
"Oh Suzanne, you are such a trout!"
"Ho, I may be a trout but I'd rather swim than sink into mediocrity,"
"Ah, that may be true, my darling Suzanne, but I'd rather sink into mediocrity than swim into the mouth of a shark,"
"That doesn't surprise me -- Carol, darling, you were always quite frigid,"
"Rather that side of the spectrum than the other, Suzanne."
"You mean you'd rather be cold-blooded than hot-blooded?"
"Oh, no, Suzanne. I believe that I called you the fish."
and on and so forth. It may be fun to write, but don't get carried away. I like Douglas Adams because he is funny AND keeps the story moving.
And so on and so forth.
And some people just 'have' it, but if you don't think you do, it doesn't mean you can't (Even the ones who just have it have to work on it, hence 'hone your wit'). Like MayorAnime said, read funny books (Terry Pratchett, maybe?). I try to incorporate plenty of humour in my stories, so I'm currently trying to hone my wit by watching sitcoms like Fawlty Towers, or whatever.
THERE'S A SPY AMONG US!
author=Feldschlacht IV link=topic=3153.msg61872#msg61872 date=1234678327
That's pretty depressing and probably wouldn't be too fun. How about the villain succeeds, and the game goes on and you stop him?
How about Final Fantasy VI?
RMNcast: Episode 7
I was listening to Episode 6 on the way home today, so this is good news to me.
I think Episode 5 was the most 'fluid' and 'professional' sounding. It reminded me of a 1UP podcast or something. Episode 6 wasn't as good, but this series is a must-listen to me.
I think Episode 5 was the most 'fluid' and 'professional' sounding. It reminded me of a 1UP podcast or something. Episode 6 wasn't as good, but this series is a must-listen to me.













