SHADE_HUNTER'S PROFILE

I have created RPG games for 5 years. In Finnish but... They are still pretty good... Still I never published anything full-length game, because I compose a lot and I like to create games for fun.

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06304.jpg

Great job with the original artwork

TitleRedux.png

What does "Material" option do?

New_Intro_Scene_pic4.png

author=Sated
The windows on the left hand building don't make any sense since they appear to cut through the metal support beams. What use are support beams if they're being cut through multiple times?

You could also stand to lose the single-tile-width path going from left-to-right. It doesn't make any sense. Why would they add more paving on top of already existing paving?


Hi Sated, thanks for comment!

Well, the city constructors have made terribly bad job, but hey it's a poor district. What would you expect?

At the moment developing the english demo and putting all the translations to the events are taking all of my attention. So no, to the next demo I'm not going to fix that. But maybe to the next versions... who knows.

Second_English_Screenshot.png

Thanks unity, I completely agree with you. :)

Second_English_Screenshot.png

author=unity
author=Shade_Hunter
author=LockeZ
That font is basically unreadable.
author=slash
Yea, I agree with LockeZ here. I would try a less stylized font. The combination of thin letters, serifs, and italics are dangerous for normal dialogue.
Hi LockeZ and slash, I understand your concern, and in this screenshot it seems unreadable, but in fullscreen it's readable. If you have tried the game and if it's still unredable, I'll definitely change the font. But everyone who have tested the game and have gave me feedback have not mentioned the font issue.
What about players that don't want to play fullscreen? I usually play RPG Maker games windowed these days.

Hmmm... I see your point. Okay, I had to find a solution to this, same size font (because most of the game dialogue have been planned to that size) but without italics. Thanks for your post unity!

Second_English_Screenshot.png

author=LockeZ
That font is basically unreadable.

author=slash
Yea, I agree with LockeZ here. I would try a less stylized font. The combination of thin letters, serifs, and italics are dangerous for normal dialogue.

Hi LockeZ and slash, I understand your concern, and in this screenshot it seems unreadable, but in fullscreen it's readable. If you have tried the game and if it's still unredable, I'll definitely change the font. But everyone who have tested the game and have gave me feedback have not mentioned the font issue.

Playing_tetris.png

Game_20140401_18534832.jpg

This is amazing! Beatiful work! Keep it up!

Screen5.png

Animated Titlescreen
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