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Bun-Bo Forum RPG

"Well that was a shocker." I grunt as I turn around to the nearest traffic sign to rip it out of the ground and use it to pole vault over the fence.

6+2=8

EDIT: Or wait. did I get through the fence? Then I guess I don't need to pole vault over it anymore.

In that case my action would be something like. Howl at the moon before marching towards the building. (and still say "Well that was a shocker" somewhere in that)

Bun-Bo Forum RPG

"You fools don't stand a chance. I am at the top of this food chain."

and then I go through the chain link fence.

1+5=6

RPG Maker 28th Birthday

So my plan is to make trailers. If you have a game that is reasonably short that I can get game footage off (while also actually know what the game is about), post here and I might attempt to make a trailer!

How to make a demo

Hmm... Actually. I had to google it so...
Andromeda HAS a demo https://www.masseffect.com/trial I don't think it did much either way.
(edit: Apparently the demo became free-for-all in July, a number of months after the release and patches. But before that it was part of an "EA Access" thing that... I odn't know... is a subscription service that might give access to betas and free games and stuff maybe)

The people who refunded after the kerfuffle I would say are... not very many in the grand scope of things. People who are loud on the internet are generally not a huge portion. It's over time that publishers might see the effects of their policies.

I just made the biggest promotion that I've ever made with potential engagement rate of 100 million users.

a.k.a. buying a facebook ad.

How to make a demo

author=Liberty
(yes, even big name companies get fucking feedback from their fans. You can bet the Andromeda team wish they'd put out a demo so that fans would point out the ridiculous faces and say "yo, fix this shit and take your time please. we want a good game not some shite" instead of the backlash they got on release (which did not help sales at all)).
I'm pretty sure that's very incorrect. By not releasing a demo and making it all about "day 1 sales" (which is how AAA operates), they probably sold a lot better than if they had released a demo that was as shit as the game was. Some AAA games do limited-time demos (they call them 'open betas') these days. But there's no marketing point (I'm talking about the big games now) in releasing a demo so far in advance of the actual release date that they'd delay the game because of it. (Remember that a massive marketing push towards a certain date is really costly. So a last-minute delay is going to cost a lot of money for these giant publishers. They basically have to do the accounting "how much will we lose by delaying the game by a year after we've already spent 50 million on the marketing? Are the better sales later going to make up for that?" (and also factor in like pre-orders that started half a year ago with bonus bits and bobs people expect)

No. That's what QA and internal testing is for.

Novella: A Competitive, Asymmetric, Deckbuilding, Legacy Storytelling Game [Feedback Request]

The link to the rules doesn't work though. It's a shortened link directly copy-pasted.

What are you thinking about right now?

Doing a quick check there is a Roden that is banned, so that might be you.

What To Do and Not To Do In RPG Games!

Locked at the request of the topic creator.

Darndest Things 2

I just want to say that Big Pig is the awesomest. I want to play a game where Big Pig is the main character.

So I hope someone makes a Big Pig character set.