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I want to do some event with blogs. But I can't think of any. Help me think of something.
post=213991lol, bro, blogs are just another platform to be creative. so i really doubt you will see anything worth even clicking.1) Interview people who can't make games for shit.
2) ???
3) Profit
would you like an interview?
[1]Interview with a digital creature known as "Grimlock"
[1]Interview with a digital creature known as "Grimlock"
Q: TFT Fraud: A lot of people think you basically took ABL pushed it up against a pinball machine and raped it(Much like the resource folder of Magi's Balmung).
[1]Interview with a digital creature known as "Grimlock"
post=213978
I've had the privelige of speaking with Grimlock a while back. He is a legit dude.
what does that even mean?
[1]Interview with a digital creature known as "Grimlock"
I want to do some event with blogs. But I can't think of any. Help me think of something.
post=213896
I try to do stuff with the blog function on my game page. I have been pretty busy and I haven't been able to do much lately, but I take the blog function of it pretty seriously and I like to make sure every entry is worth everyone's time. I try to encourage others to do the same, but even so I keep seeing more of the same "BLOG: EATING A SANDWICH" type shit and nothing really compelling, yeah? And that's assuming they blog at all.
I can't MAKE anyone blog or blog well, but you guys want to help me brainstorm some kind of event to get people excited about their userpages and start great blogging?
lol, bro, blogs are just another platform to be creative. so i really doubt you will see anything worth even clicking.
these are my digital friends
Are you happy with how your life has turned out?
Love Runner needs pixel art (developed by ex-BioWare designer and Unity vet CJ Currie)
The game is meant to be decidedly old-school in look and feel, so please have some appropriate pixel art that looks like it's from the 8bit or 16bit era to show.
i am glad ex-bioware employees can go from producing million dollar video games such as mass effect and then decide to work on an 8-bit game(baby-ware). lmao. reach for the heavens my friend.
also, i am a firm believer in paying commission for hard working artists and spriters. regardless of any project unless you are personally designing a game with friends and people you know. supporting the indie scene is also supporting the most important and critical part of your team(composers, artists, spriters, etc).
i think if you're seriously looking for pixel artists, you should probably get a part time job to pay commission from all of these hard working artistic people. without them, there is no game.















