THEDIGITALMONK'S PROFILE

I have a fairy in a cage next to my computer. I feed it peanuts and Diet Dr Pepper. When I want ideas, I beat it with a wooden paddle.


I pretty much only do music for games now. I have good ideas for story or gameplay every now and then, but I'm not good enough to make it happen. If you see me as the developer of a group game, you can rest assured that I'm doing the music and really just acting as a sounding board for the other developers.

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That banner ad...

The one with the broccoli driving the car.... it says (more or less) "Would you rather be a broccoli driver or FIGHT DRAGONS!?!"


Not gonna lie... I would kinda rather play the broccoli car.

Fame, Fortune, True Love

So this topic applies more to those of us who have yet to cement ourselves in the world...

Do you think you'll ever be famous?
Do you think you'll ever be rich?
Do you think you'll ever find true love?


I think there's a fairly good chance that I'll be famous to some degree, if not famous as a composer for hollywood or a big gaming company, then at least famous in my field. As for the wealth, this is very up in the air. Musicians are known for being dirt poor, but I think I'll be able to support myself and a family if I so choose. I think there is a decent chance however that I'll wind up making a handsome salary if I make it as a composer. As for true love, I think this is the least likely of the three to come true for me, even though it's probably the one I want most.

I'm glad there are no smilies. :)

Now correct me if I'm wrong here, but it seems that RMN doesn't have any animated smileys, and I just wanted to take a second and say how awesome that is. They're always inevitably tacky and don't have the same charm as the texty ones. :)

BONUS: Post your favorite smileys

>:)

t( '.' t)

>_<

:D

Classical Music that Pwns

Welcome to Classical Music that Pwns, the thread that is determined to show YOU, the person who probably doesn't regularly listen to classical music, why you SHOULD.

=Part1= July 15, 2010
For this part, I'm going to show you one of the modern classics, The Planets by Gustav Holst. This is the piece that John Williams openly and unapologetically drew from when he composed the music for Star Wars. The piece is written in seven movements, one for each of the planets in our solar system excluding Earth.
Here's one of the most popular ones, Mars:

Give it a listen, it won't kill you. Probably.


=Part2= July 22, 2010
If I had to describe this piece in one word, it would be... EPIC. With this one, you HAVE to listen to it all the way to the end. The last minute or so is one of the best endings ever written for anything. Fantasia did a little cartoon to go along with it and it works quite nicely. The piece was originally written as a ballet, but it's more famous for the condensed version: The Firebird Suite by Igor Stravinsky.

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Possible Idea: RMN Platinum (or something like that)

Something that is nice about RMN is that it hosts tons of different games. This however comes at a fairly steep price that is the bane of this kind of organization.... the truly remarkable games get lost in the sea of others. Having so many games makes it feel like a big pile of games that you have to rummage through.

Don't get me wrong, I'm not suggesting a complete revamp of the sites organization (which on a whole is great) but rather to give permanent recognition to the best of the best RM games.

I know that there's already a 'featured games' and a rating system in place, but it doesn't quite do justice, which is why I propose...

The RMN Platinum Awards!

Or you can call it something else, whatever floats your boat.... but basically it'd be a list of maybe 3 or 4 of the finest games RMN has to offer. This would not only give these games the recognition they deserve, but it also helps newcommers to the RMN see the best we have to offer.

Yes???!! :)


...welp.

Best VG Soundtracks + overrated

THE RULES:
Begin your post with (in order) your top 3 favorite game soundtracks of all time. Then select the single worst or most over-rated soundtrack of all time. Feel free to elaborate after that, but no ties, no "some of my favorites", a strict 1 2 3. Games based on movies (Lord of the Rings, Harry Potter) are disqualified.


===
1. Final Fantasy XIII
2. Heavy Rain
3. Metal Gear Solid 4

Dubious Award: Final Fantasy VIII. Overrated and not nearly as good as VII and IX which came right before and after.

Someday, I might compose for film/movies

IF YOU WERE RE-DIRECTED HERE FROM THE MUSE PAGE!!:
My post was slightly unclear, when I said my new stuff was going to "blow those old demos out of the water," I was talking about MY old demos (listed below) and NOT the music in the Muse demo (which is fantastic, and I'm striving to match that). :D


EDIT: The topic was supposed to read "film/games".... oops :)


Sup rmn, for those who don't know (which is most everyone) I'm a music student and I've been having thoughts whirring around as of late about composing... I've been composing all my life, but I've just now gotten serious about it because I've finally realized that the gap between me and the big leagues is not nearly as large as I once thought. So anyway, I'm not really taking this thread anywhere, just opening up a discussion about anyone here who wants to talk about composing music for game and film (they're similar/identical nowadays).

Thoughts?


EDIT: June 21
http://rpgmaker.net/media/content/users/6062/locker/STE008.wav

EDIT: July 15
http://rpgmaker.net/media/content/users/6062/locker/Experiment_1.m4a

Fonts

So I'm pretty sure this has been covered before but I couldn't find the topic...

in RM2K3, the font in SOME of the games is all crappy and hard to read, but in others, it looks great. I'm pretty much positive that somewhere, there's a font patch, but here's my question...

Does the font patch work for my computer specifically or does it work for the game specifically? In other words... if I make a game and I used the font patch, when I send it to someone else who does NOT have the patch, do they get the good font or the bad font?


Also, can someone link meh a download? I need to fix this before I can move on at all :(

Writing.... on paper

Well, I'm currently taking a break after 3 solid hours of brainstorming my game on a pad of yellow paper. My plan is to essentially make the game 100% on paper before even touching RPGMaker. I've done this once before and it worked wonders. I made the best game I had yet made and it literally only took me one weekend to create (and it ended up being a couple hours long, too!). It just goes to show that solid planning makes for efficient use of time. I can't even begin to tell you how many trash-bin projects I've made from just sitting in RM trying to come up with ideas. It's the oddest thing. Also, if I draw out my maps on paper before going to rpgmaker, they become more aesthetically pleasing and have more structure to them.

Has anyone here ever planned their games on paper? (And by plan, I mean write out the plot, write an outline for every scene, draw some maps before actually making them, etc...)

Can't stay away!

Once you've been bitten by the RM bug, it's impossible to give it up for good. I think I'll be making a triumphant return (many of you did not know i was here to begin with :D ) but that's ok. I mostly hung around other sites lots of years ago. Anyway, does anyone have advice for someone who's looking to get back into the community? I'm thinking about making a "short" game to brush off my rustiness but these days it's a lot harder to start from scratch than it used to be (what with all the fancier aesthetics that I still am not good at yet... matching graphic styles, lighting, custom menu/battles/whatever). Anyone have some advice?
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