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Final Fantasy Blackmoon Prophecy II Review
Final Fantasy Blackmoon Prophecy II Review
Final Fantasy Blackmoon Prophecy II
Nope, technically not a typo. LG would stand for limit gauge whereas LP would stand for limit points.
The Lost Demo
Final Fantasy Blackmoon Prophecy II
Final Fantasy Blackmoon Prophecy II
Yeah, for some reason that only happens when Silas is in the fourth spot. It was mentioned ages ago by people because he's forced into that spot for part of the game and I had to put out an update that had him in the third position instead. I have absolutely no idea how/why it happens, so all I can do is recommend that people not have Silas in the fourth position in the party.
Final Fantasy Blackmoon Prophecy II
Small update uploaded to address the rarity of golden pearls.
Version 1.233
- Added a chest that contains a Golden Pearl to Diamond Isle Cave.
- Golden Pearl can now be stolen from the Brachiosaur monster.
- Maximera monster on Solitary Isle can now drop the Golden Pearl item.
Version 1.233
- Added a chest that contains a Golden Pearl to Diamond Isle Cave.
- Golden Pearl can now be stolen from the Brachiosaur monster.
- Maximera monster on Solitary Isle can now drop the Golden Pearl item.
Final Fantasy Blackmoon Prophecy
author=Dr_Chaos
Really enjoying my time with the last stretch of the game, The sheer amount of effort thats been put into the endgame is impressive. Card games, treasure hunts, battles with what seems like every boss in FF history hidden away somewhere, the infininarium,arena, finding helpers for the shrine, etc.
Having a surprise amount of difficulty with the Platinum giants though. They're just insanely fast and combined with the status effects, it makes it really hard to make an effective recovery with how problematic they are every round. I use Vahn, Godot, Jasmine and Elina. They're all at lv90+.
Are there any status effects they're susceptible t? That would make a big difference.
The Platinum Giant fight is basically the hardest thing in the game and there's no real strategy other than making sure you have some form of haste on everyone and are more reactive than proactive.
Small update now uploading:
Version 1.23
- Fixed dialogue of a few dragoons in East Branch who reference early game events with Hans when you go there late in the game.
- Fixed issue that prevented characters from being able to cast Demi.
- Lowered the encounter rate in the Life Shrine.
- Lowered the damage of Lord Zeul during escape from the Citadel's dungeon.
- Removed Focus ability from Elina and Oalston, as MP regeneration was originally intended to be a defining trait of Godot and was only added to Elina and Oalston because of a single person requesting it back in the day. If you already have these abilities on a save file, you will not lose them.













